Actually, having the beta as a head up was great and MM:S/SourceMod were
updated the night the update went live.
On 4/18/2011 6:59 PM, Ross Bemrose wrote:
To add to that, the last TF2 update was in Beta testing for months, so
it isn't Valve's fault that MetaMod/SourceMod wasn't updated for it.
On 4/18/2011 6:56 PM, Saul Rennison wrote:
Downtime? Please. SourceMod breaks, that's SM's fault for making such an
unstable plugin, if they aren't going to solely use VALVe's plugin APIs,
don't try and make them bend over backwards for the SourceMod team.
Thanks,
- Saul
On 18 April 2011 23:37, Kyle Sanderson<[email protected]> wrote:
Is there any perceivable breakage? If there is, could you attach/link
to the 'beta' binaries? Doing this should help minimize the downtime
that we all have to endure.
Thanks,
Kyle.
On Mon, Apr 18, 2011 at 3:26 PM, Eric Smith<[email protected]>
wrote:
We're getting ready to release a mandatory update for TF2 this
afternoon.
This is just a heads-up that it's coming.
-Eric
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