Trawl much?
While a heads up is nice, it's rarely needed. Changes can be reversed as
necessary either way.
P.S. When the beta changes went live, it was one of the published,
public interfaces that had breaking changes. SourceMod was far from the
only plugin that broke and one of the first to be updated.
On 4/18/2011 6:56 PM, Saul Rennison wrote:
Downtime? Please. SourceMod breaks, that's SM's fault for making such an
unstable plugin, if they aren't going to solely use VALVe's plugin APIs,
don't try and make them bend over backwards for the SourceMod team.
Thanks,
- Saul
On 18 April 2011 23:37, Kyle Sanderson<[email protected]> wrote:
Is there any perceivable breakage? If there is, could you attach/link
to the 'beta' binaries? Doing this should help minimize the downtime
that we all have to endure.
Thanks,
Kyle.
On Mon, Apr 18, 2011 at 3:26 PM, Eric Smith<[email protected]>
wrote:
We're getting ready to release a mandatory update for TF2 this afternoon.
This is just a heads-up that it's coming.
-Eric
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