We've released an update to the Team Fortress 2 Beta. The release notes are 
below.

Be sure to test your custom scripts, Metamod, SourceMod, etc., from time to 
time using the TF Beta so you're ready if/when the updated binaries are 
released to the full version.

Thanks.

-Eric

============================== 

A few notes about this update:

    * We're evaluating options on reducing The Equalizer's power (see below). 
Stop by the beta forum to share your feedback.
    * This update will break existing replays and demos.


Gameplay:

    * Medic:
          o Beta Syringe Gun
                + Applies Mad Milk for 1 second
                + 50% slower firing rate
                + 90% less damage
          o Beta Bonesaw
                + Allows the user to see enemy health
    * Sniper:
          o Beta Sniper Rifle
                + On Hit: Rifle charge rate increased by 35%
                + On Miss: Rifle charge rate decreased by 65%
          o Beta Sniper Club
                + 25% increase in damage when health <50% of max
                + 25% decrease in damage when health >50% of max
    * Soldier:
          o Beta Rocket Launcher
                + When the medic healing you is killed you gain crit boost for 
8 seconds
                + On Hit: -10 Health
          o Beta Shotgun
                + While a medic is healing you, this weapons' damage is 
increased by 25%
                + While not being healed by a medic, your weapon switch time is 
25% longer
          o Beta Split Equalizer 1
                + Damage increases as the user becomes injured
                + Blocks healing while in use
          o Beta Split Equalizer 2
                + Move speed increases as the user becomes injured
                + Blocks healing while in use


General:

    * Hooked up many community-submitted response rules
    * Replay
          o Fixed audio sync issues on the Mac
    * Synced with all changes and fixes from the official release




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