i can vouch for this. running on a test server locked with only me. hard spike were in the game. also noticed the spikes in the clip.
On Fri, May 6, 2011 at 5:59 AM, Nephyrin Zey <[email protected]> wrote: > This conversation ACTUALLY HAPPENED hours prior to tony discovering this: > > (10:06:15 PM) DrunkenF00lTFC: // Upload replay file on main thread. I see >> no problem with this. >> (10:06:29 PM) Nephyrin: .. does it really >> (10:06:33 PM) DrunkenF00lTFC: lol no. >> (10:06:42 PM) DrunkenF00lTFC: well actually i dno i haven't done it >> (10:06:45 PM) DrunkenF00lTFC: but there's no way it does >> (10:06:55 PM) Nephyrin: ... you'd think >> > > Just thought i'd share > > - Neph > > > On 05/06/2011 02:52 AM, Tony Paloma wrote: > >> Just a PSA. Replay upload is done on the main thread (at least for Linux >> servers) at least in part and can cause noticeable frequent lag spikes. >> Thus, I would not recommend the FTP offloading feature until they fix it. >> Sample stack trace: >> >> http://pastebin.com/JS0wCBRR >> >> >> >> Thanks, >> >> Tony >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

