On Fri, May 13, 2011 at 4:57 PM, Andrew Armitage <[email protected]>
 wrote:

> Surely there is a huge difference between bots that PLAY the game, and take
> up a slot on a team, and bots that lurk for monitoring purposes?

I agree there's a big difference, but most (real) players don't like playing
multiplayer games with bots, no matter how good the AI is. So it makes sense
to penalize playing bots in the server list, to increase the usefulness of
the servers browser to the eye of the player.

An alternative may be having spectator bots not take a player slot at all,
but I fear now we are digging too deep in the internals of the engine.
The change I suggested is just a cosmetic one, and could be implemented with
the data already returned in A2S_INFO replies.
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