Stop jumping to conclusions. Email an engine programmer (Mike Durand,
Zoid?) and they'll reply. They'll either show you how that's the best
method or they know about the problem and are fixing it.

On Wednesday, 25 May 2011, Evan <[email protected]> wrote:
> Hat sales = $$  vs fixing server = -$$
> Everyone knows Valve has the best business model.
>
>
> On Wed, May 25, 2011 at 1:42 AM, John Marbury <[email protected]> wrote:
>
>> I'm sure they'd love to fix this but OH LOOK A HAT!!!
>>
>>
>> On Wed, May 25, 2011 at 1:32 AM, Kyle Sanderson <[email protected]>
>> wrote:
>>
>> > While this has been discussed a number of times (atrocious over usage
>> > of gettimeofday has been worked around). Can there be something done
>> > regarding the abuse of syscalls? I mean, something like this
>> > http://i.imgur.com/PdWTB.png isn't really that great. For instance,
>> > every 1 out of 4 futex syscalls fail due to timing out (shown in that
>> > picture). This is just expensive and downright silly. Not much can be
>> > done on our end without the source to SRCDS, which no doubt will not
>> > be released. The CPU usage that SRCDS manages to chug is borderline
>> > suicidal for the end result, not to mention the countless places in
>> > the engine where memory continues to leak like a sieve. This effects
>> > and hurts everyone. The 'serious' people who host servers cannot use
>> > Windows due to the lack of Symbols.
>> >
>> > It's a stability / performance trade off. Either way, the end consumer
>> > is always the loser. Can this please be addressed?
>> > Kyle.
>> >
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-- 

Thanks,
- Saul

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