Hi, Does anyone know a way to make TF2 cycle through its mapcycle when its empty, without setting the cvar to obey timelimits (which will make the map change instantly midround when the timelimit is reached)? Currently the server will just stick to the map on whatever it went empty on, until people start joining again and the map timers restart.
I've been looking through the cvar list but couldn't find anything useful there. Neither could I find anything useful on the sourcemod forums. Saint K. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

