I wrote this quickly in sourcepawn that should achieve the same thing.
Can't try it here because were not getting the console spew.

#include <sourcemod>
#include <sdktools>

//Plugin Info
public Plugin:myinfo =
{
 name = "Remove Entity",
 author = "Bottswana",
 description = "Removes console spam from recent update",
 version = "1.0.0",
 url = "http://asbogaming.com";
}

//Plugin Init
public OnMapLoad()
{
 new index = -1;
 while ((index = FindEntityByClassname2(index, "upper_dish_spin")) != -1)
 {
   AcceptEntityInput(index, "kill");
 }
}

stock FindEntityByClassname2(startEnt, const String:classname[])
{
 while (startEnt > -1 && !IsValidEntity(startEnt)) startEnt--;
 return FindEntityByClassname(startEnt, classname);
}



On 30/07/2011 18:02, "Saul Rennison" <[email protected]> wrote:

>sv_cheats 1
>ent_fire upper_dish_spin Kill
>sv_cheats 0
>
>On Saturday, 30 July 2011, Info <[email protected]> wrote:
>> perhaps there is a way we can freeze/remove the entities resulting in
>>this
>> spam, until a patch is released?
>>
>> On Sat, Jul 30, 2011 at 08:16, ics <[email protected]> wrote:
>>
>>> Both Steel and Gravelpit have them. Take a closer look next time.
>>>
>>> -ics
>>>
>>> 30.7.2011 17:49, Ross Bemrose kirjoitti:
>>>
>>>  One of the server I was retiring yesterday afternoon was giving me an
>>>> error similar to this one with upper_dish_spin on cp_gravelpit.
>>>>
>>>> I assume it's not related to the map at all due to this.  After all,
>>>> neither Steel or Gravelpit have radar dishes, do they?  I know some
>>>>maps
>>>> have them (frontier and hightower, for example).
>>>>
>>>> On 7/30/2011 2:43 AM, Tyler Schwend wrote:
>>>>
>>>>> This also happens on an empty server (replay bot only) on CP_Steel.
>>>>>
>>>>> Bad SetLocalAngles(0.000000,-3601.**083740,0.000000) on
>>>>>upper_dish_spin
>>>>>
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>>>>>
>>>>
>>>>
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>>>
>>>
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>>> please visit:
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>please visit:
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>
>-- 
>
>
>Kind regards,
>*Saul Rennison*
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