SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,-3600.775635,0.000000) on THRILLER
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,-3600.775635,0.000000) on THRILLER
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating

It's causing major lag noticeable to everyone and making cpu usage very very
high. I tried the sm plugin shown by Bottswana but it still is going in

On Sat, Jul 30, 2011 at 3:21 PM, James Botting
<[email protected]>wrote:

> Using this one should work, as it cycles through the entities
> (The other one I posted wouldn't have worked anyway)
>
> #include <sourcemod>
> #include <sdktools>
>
> //Plugin Info
> public Plugin:myinfo =
> {
> name = "Remove Entity",
> author = "Bottswana",
> description = "Removes console spam from recent update",
> version = "1.0.0",
> url = "http://asbogaming.com <http://asbogaming.com/>"
> }
>
> //Plugin Init
> public OnPluginStart()
> {
> HookEvent("teamplay_round_start", Event_Hook, EventHookMode_Pre);
> }
>
> //Event
> public Action:Event_Hook(Handle:event, const String:name[],
> bool:dontBroadcast)
> {
> new index = -1;
> while ((index = FindEntityByClassname2(index, "upper_dish_spin")) != -1)
> {
>   AcceptEntityInput(index, "kill");
> }
> }
>
> stock FindEntityByClassname2(startEnt, const String:classname[])
> {
> while (startEnt > -1 && !IsValidEntity(startEnt)) startEnt--;
> return FindEntityByClassname(startEnt, classname);
> }
>
>
>
> On 30/07/2011 20:03, "Saul Rennison" <[email protected]> wrote:
>
> >Try it several times, there may be more than one (re: the *ent_fire*
> >method)
> >
> >
> >Kind regards,
> >*Saul Rennison*
> >
> >
> >On 30 July 2011 18:54, Info <[email protected]> wrote:
> >
> >> Tried both the sv_cheats kill method and the plugin, but neither seems
> >>to
> >> halt the console spam on maps with the satellite (e.g., frontier).
> >>
> >> On Sat, Jul 30, 2011 at 10:09, James Botting <
> [email protected]
> >> >wrote:
> >>
> >> > I wrote this quickly in sourcepawn that should achieve the same thing.
> >> > Can't try it here because were not getting the console spew.
> >> >
> >> > #include <sourcemod>
> >> > #include <sdktools>
> >> >
> >> > //Plugin Info
> >> > public Plugin:myinfo =
> >> > {
> >> >  name = "Remove Entity",
> >> >  author = "Bottswana",
> >> >  description = "Removes console spam from recent update",
> >> >  version = "1.0.0",
> >> >  url = "http://asbogaming.com";
> >> > }
> >> >
> >> > //Plugin Init
> >> > public OnMapLoad()
> >> > {
> >> >  new index = -1;
> >> >  while ((index = FindEntityByClassname2(index, "upper_dish_spin")) !=
> >>-1)
> >> >  {
> >> >   AcceptEntityInput(index, "kill");
> >> >  }
> >> > }
> >> >
> >> > stock FindEntityByClassname2(startEnt, const String:classname[])
> >> > {
> >> >  while (startEnt > -1 && !IsValidEntity(startEnt)) startEnt--;
> >> >  return FindEntityByClassname(startEnt, classname);
> >> > }
> >> >
> >> >
> >> >
> >> > On 30/07/2011 18:02, "Saul Rennison" <[email protected]> wrote:
> >> >
> >> > >sv_cheats 1
> >> > >ent_fire upper_dish_spin Kill
> >> > >sv_cheats 0
> >> > >
> >> > >On Saturday, 30 July 2011, Info <[email protected]> wrote:
> >> > >> perhaps there is a way we can freeze/remove the entities resulting
> >>in
> >> > >>this
> >> > >> spam, until a patch is released?
> >> > >>
> >> > >> On Sat, Jul 30, 2011 at 08:16, ics <[email protected]> wrote:
> >> > >>
> >> > >>> Both Steel and Gravelpit have them. Take a closer look next time.
> >> > >>>
> >> > >>> -ics
> >> > >>>
> >> > >>> 30.7.2011 17:49, Ross Bemrose kirjoitti:
> >> > >>>
> >> > >>>  One of the server I was retiring yesterday afternoon was giving
> >>me
> >> an
> >> > >>>> error similar to this one with upper_dish_spin on cp_gravelpit.
> >> > >>>>
> >> > >>>> I assume it's not related to the map at all due to this.  After
> >>all,
> >> > >>>> neither Steel or Gravelpit have radar dishes, do they?  I know
> >>some
> >> > >>>>maps
> >> > >>>> have them (frontier and hightower, for example).
> >> > >>>>
> >> > >>>> On 7/30/2011 2:43 AM, Tyler Schwend wrote:
> >> > >>>>
> >> > >>>>> This also happens on an empty server (replay bot only) on
> >>CP_Steel.
> >> > >>>>>
> >> > >>>>> Bad SetLocalAngles(0.000000,-3601.**083740,0.000000) on
> >> > >>>>>upper_dish_spin
> >> > >>>>>
> >> > >>>>> ______________________________**_________________
> >> > >>>>> To unsubscribe, edit your list preferences, or view the list
> >> > >>>>>archives,
> >> > >>>>> please visit:
> >> > >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >> > >>>>>
> >> > >>>>
> >> > >>>>
> >> > >>>> ______________________________**_________________
> >> > >>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > >>>> please visit:
> >> > >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >> > >>>>
> >> > >>>
> >> > >>>
> >> > >>> ______________________________**_________________
> >> > >>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > >>> please visit:
> >> > >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >> > >>>
> >> > >> _______________________________________________
> >> > >> To unsubscribe, edit your list preferences, or view the list
> >>archives,
> >> > >please visit:
> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > >>
> >> > >
> >> > >--
> >> > >
> >> > >
> >> > >Kind regards,
> >> > >*Saul Rennison*
> >> > >_______________________________________________
> >> > >To unsubscribe, edit your list preferences, or view the list
> >>archives,
> >> > >please visit:
> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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