also wanted to mention, i seen a ghost on our windows server last nite. he
had been on for 51 min's at the time i seen it.

On Tue, Aug 2, 2011 at 6:25 PM, Tony Paloma <[email protected]> wrote:

> I think he just meant "can't votekick."
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Kyle Sanderson
> Sent: Tuesday, August 02, 2011 3:10 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
>
> Not good at all, we can't have 33 players then.
>
> Kyle.
>
> On Tue, Aug 2, 2011 at 2:43 PM, Jon Lippincott <[email protected]>
> wrote:
> > I'm fixing this now so you can't kick the replay bot or SourceTV bot.
>  Sound good?
> >
> > Thanks for the bug report!
> >
> > -Jon
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of
> > DarthNinja
> > Sent: Tuesday, August 02, 2011 12:17 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >
> > *>>Is there a way to prevent players from kicking or votekicking the
> > replay
> > bot*
> >
> > http://forums.alliedmods.net/showthread.php?p=1473391
> >
> >
> >
> > On Tue, Aug 2, 2011 at 3:06 PM, clad iron <[email protected]> wrote:
> >
> >> i've been gone for almost 2 weeks, but wanted to ask if this was fixed ?
> >>
> >> From my understanding if the replay bot is kicked, then the replays
> >> do not work correctly till a map is changed and the bot is reloaded.
> >> Is there a way to prevent players from kicking or votekicking the
> >> replay bot ?
> >>
> >> On Tue, Aug 2, 2011 at 2:59 PM, [email protected]
> >> <[email protected]>wrote:
> >>
> >> > Can anyone confirm if the Dr. G weapons still crash the server?
> >> >
> >> > On Tue, Aug 2, 2011 at 11:57 AM, ics <[email protected]> wrote:
> >> > > If this update fixes the crashes, i don't care if it adds 2, 5 or
> >> > > 10
> >> hats
> >> > or
> >> > > even more.
> >> > >
> >> > > If it's a dud once again, then...
> >> > >
> >> > > -ics
> >> > >
> >> > > 2.8.2011 21:55, John Marbury kirjoitti:
> >> > >>
> >> > >> While Fletcher Dunn claims that they wanted to "make sure the
> >> > >> cure
> >> isn't
> >> > >> worse than the disease.", we all now know they just wanted to
> >> > >> add more HATS.
> >> > >>
> >> > >>
> >> > >>
> >> > >> On Tue, Aug 2, 2011 at 2:41 PM, Jason
> >> > >> Ruymen<[email protected]>wrote:
> >> > >>
> >> > >>> Required updates for Team Fortress 2 are now available.  The
> >> > >>> specific changes include:
> >> > >>>
> >> > >>> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> >> > >>> - Fix a crash bug during changelevel when the Steam client is
> >> > >>> unable
> >> to
> >> > >>> init
> >> > >>> - Reduced the frequency of diagnostic messages for out-of-range
> >> > positions
> >> > >>> and velocities
> >> > >>>
> >> > >>> Team Fortress 2
> >> > >>> - Added the Red Orchestra 2 promo items
> >> > >>> - Fix a crash bug related to the Righteous Bison
> >> > >>> - Fix a bug where the increased_maxplayers server tag was being
> >> > >>> set
> >> > when
> >> > >>> the 25th internal player slot was added for replay
> >> > >>> - Fixed a bug that caused team color paints to appear to be
> >> > >>> coming
> >> out
> >> > of
> >> > >>> the wrong cans for the store icons
> >> > >>> - Updated the main menu backgrounds to include Granary and
> >> > >>> Upward
> >> > >>>
> >> > >>> Jason
> >> > >>>
> >> > >>>
> >> > >>> _______________________________________________
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> >> archives,
> >> > >>> please visit:
> >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> > >>>
> >> > >> _______________________________________________
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> >> > >
> >> > >
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> >> > >
> >> >
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> >> >
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> >>
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