I had a 7 hour ghost until I reset the windows server last night. =/

On Tue, Aug 2, 2011 at 6:41 PM, clad iron <[email protected]> wrote:

> also wanted to mention, i seen a ghost on our windows server last nite. he
> had been on for 51 min's at the time i seen it.
>
> On Tue, Aug 2, 2011 at 6:25 PM, Tony Paloma <[email protected]>
> wrote:
>
> > I think he just meant "can't votekick."
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Kyle Sanderson
> > Sent: Tuesday, August 02, 2011 3:10 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >
> > Not good at all, we can't have 33 players then.
> >
> > Kyle.
> >
> > On Tue, Aug 2, 2011 at 2:43 PM, Jon Lippincott <[email protected]>
> > wrote:
> > > I'm fixing this now so you can't kick the replay bot or SourceTV bot.
> >  Sound good?
> > >
> > > Thanks for the bug report!
> > >
> > > -Jon
> > >
> > > -----Original Message-----
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of
> > > DarthNinja
> > > Sent: Tuesday, August 02, 2011 12:17 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> > >
> > > *>>Is there a way to prevent players from kicking or votekicking the
> > > replay
> > > bot*
> > >
> > > http://forums.alliedmods.net/showthread.php?p=1473391
> > >
> > >
> > >
> > > On Tue, Aug 2, 2011 at 3:06 PM, clad iron <[email protected]> wrote:
> > >
> > >> i've been gone for almost 2 weeks, but wanted to ask if this was fixed
> ?
> > >>
> > >> From my understanding if the replay bot is kicked, then the replays
> > >> do not work correctly till a map is changed and the bot is reloaded.
> > >> Is there a way to prevent players from kicking or votekicking the
> > >> replay bot ?
> > >>
> > >> On Tue, Aug 2, 2011 at 2:59 PM, [email protected]
> > >> <[email protected]>wrote:
> > >>
> > >> > Can anyone confirm if the Dr. G weapons still crash the server?
> > >> >
> > >> > On Tue, Aug 2, 2011 at 11:57 AM, ics <[email protected]> wrote:
> > >> > > If this update fixes the crashes, i don't care if it adds 2, 5 or
> > >> > > 10
> > >> hats
> > >> > or
> > >> > > even more.
> > >> > >
> > >> > > If it's a dud once again, then...
> > >> > >
> > >> > > -ics
> > >> > >
> > >> > > 2.8.2011 21:55, John Marbury kirjoitti:
> > >> > >>
> > >> > >> While Fletcher Dunn claims that they wanted to "make sure the
> > >> > >> cure
> > >> isn't
> > >> > >> worse than the disease.", we all now know they just wanted to
> > >> > >> add more HATS.
> > >> > >>
> > >> > >>
> > >> > >>
> > >> > >> On Tue, Aug 2, 2011 at 2:41 PM, Jason
> > >> > >> Ruymen<[email protected]>wrote:
> > >> > >>
> > >> > >>> Required updates for Team Fortress 2 are now available.  The
> > >> > >>> specific changes include:
> > >> > >>>
> > >> > >>> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> > >> > >>> - Fix a crash bug during changelevel when the Steam client is
> > >> > >>> unable
> > >> to
> > >> > >>> init
> > >> > >>> - Reduced the frequency of diagnostic messages for out-of-range
> > >> > positions
> > >> > >>> and velocities
> > >> > >>>
> > >> > >>> Team Fortress 2
> > >> > >>> - Added the Red Orchestra 2 promo items
> > >> > >>> - Fix a crash bug related to the Righteous Bison
> > >> > >>> - Fix a bug where the increased_maxplayers server tag was being
> > >> > >>> set
> > >> > when
> > >> > >>> the 25th internal player slot was added for replay
> > >> > >>> - Fixed a bug that caused team color paints to appear to be
> > >> > >>> coming
> > >> out
> > >> > of
> > >> > >>> the wrong cans for the store icons
> > >> > >>> - Updated the main menu backgrounds to include Granary and
> > >> > >>> Upward
> > >> > >>>
> > >> > >>> Jason
> > >> > >>>
> > >> > >>>
> > >> > >>> _______________________________________________
> > >> > >>> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >> > >>> please visit:
> > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >> > >>>
> > >> > >> _______________________________________________
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> > >> > >
> > >> > >
> > >> > > _______________________________________________
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> > >> > >
> > >> >
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> > >> >
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> > >>
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> > >
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> > >
> >
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> >
> >
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> >
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