It is difficult for Valve to respond when there are so many flaming trolls on the list.
I have noticed vague similar quick play behavior... Empty server, restart on same map, server fills up. May just be that quick play favors servers briefly after they are started? Give you a chance to fill up, etc. Sent via BlackBerry by AT&T -----Original Message----- From: Saint K. <[email protected]> Sender: [email protected] Date: Wed, 10 Aug 2011 15:19:45 To: Half-Life dedicated Linux server mailing list<[email protected]> Reply-To: Half-Life dedicated Linux server mailing list <[email protected]> Subject: [hlds_linux] Dropping off quickplay & crashes Hi, Does anyone know the cause for a server to "drop off" the quickplay system? Our servers seem to drop off quite regularly and require a full reboot to get them back on (a mapchange has no effect). Also, the crashes are still around (occasionally). Now I don;t really mind having bugs in software and I understand it takes time to track them down and fix them, however, a bit more communication regarding this subject from VALVe side is highly appreciated. We're working around the clock on finding possible causes for the crashes to find workarounds till things are fixed, provide as much feedback as possible, minidumps etc. It's not to much to ask for a mail on the list every few days to give a (small) update on the matter, is it? Saint K. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

