It is difficult for Valve to respond when there are so many flaming trolls on 
the list.

I have noticed vague similar quick play behavior... Empty server, restart on 
same map, server fills up.

May just be that quick play favors servers briefly after they are started? Give 
you a chance to fill up, etc.

Sent via BlackBerry by AT&T

-----Original Message-----
From: Saint K. <[email protected]>
Sender: [email protected]
Date: Wed, 10 Aug 2011 15:19:45 
To: Half-Life dedicated Linux server mailing 
list<[email protected]>
Reply-To: Half-Life dedicated Linux server mailing list
        <[email protected]>
Subject: [hlds_linux] Dropping off quickplay & crashes

Hi,

Does anyone know the cause for a server to "drop off" the quickplay system? 

Our servers seem to drop off quite regularly and require a full reboot to get 
them back on (a mapchange has no effect).

Also, the crashes are still around (occasionally). Now I don;t really mind 
having bugs in software and I understand it takes time to track them down and 
fix them, however, a bit more communication regarding this subject from VALVe 
side is highly appreciated. We're working around the clock on finding possible 
causes for the crashes to find workarounds till things are fixed, provide as 
much feedback as possible, minidumps etc. It's not to much to ask for a mail on 
the list every few days to give a (small) update on the matter, is it?

Saint K.
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