I have the same issue with all of my servers.

2011/8/10 ics <[email protected]>

> I kind of stopped having traffic on this one particular server about a week
> ago. Before that, it was constantly full (the most newest server i have for
> TF2). Only noticeable difference is 2 TF2 updates after that time which
> means Valve changed the system somehow, people got more bored to TF2 at this
> time or servers below 12 000 rep will receive more traffic than the others.
> Yes, i know reputation does not affect quickplay that much, different system
> but i just noticed that. Mine has now 13400 on the new one. Its full from
> morning to late night so it's still ok, just that it used to have more folks
> than now. I'm not complaining though.
>
> -ics
>
> 10.8.2011 18:35, Tom Grant kirjoitti:
>
>  I remember when a restart would get my server to start receive quick play
>> traffic instantly. I still have no idea why my server just stopped getting
>> that kind of traffic on 7/20. I do wish we had a few more metrics to go on
>> to tell how our servers were doing (or give ID's sub 1000 a bonus for
>> being
>> there at the start :D).
>>
>> On Wed, Aug 10, 2011 at 9:33 AM,<[email protected]>  wrote:
>>
>>  It is difficult for Valve to respond when there are so many flaming
>>> trolls
>>> on the list.
>>>
>>> I have noticed vague similar quick play behavior... Empty server, restart
>>> on same map, server fills up.
>>>
>>> May just be that quick play favors servers briefly after they are
>>> started?
>>> Give you a chance to fill up, etc.
>>>
>>> Sent via BlackBerry by AT&T
>>>
>>> -----Original Message-----
>>> From: Saint K.<[email protected]>
>>> Sender: 
>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>
>>> Date: Wed, 10 Aug 2011 15:19:45
>>> To: Half-Life dedicated Linux server mailing list<
>>> [email protected].**com <[email protected]>>
>>> Reply-To: Half-Life dedicated Linux server mailing list
>>>        
>>> <hlds_linux@list.**valvesoftware.com<[email protected]>
>>> >
>>> Subject: [hlds_linux] Dropping off quickplay&  crashes
>>>
>>> Hi,
>>>
>>> Does anyone know the cause for a server to "drop off" the quickplay
>>> system?
>>>
>>> Our servers seem to drop off quite regularly and require a full reboot to
>>> get them back on (a mapchange has no effect).
>>>
>>> Also, the crashes are still around (occasionally). Now I don;t really
>>> mind
>>> having bugs in software and I understand it takes time to track them down
>>> and fix them, however, a bit more communication regarding this subject
>>> from
>>> VALVe side is highly appreciated. We're working around the clock on
>>> finding
>>> possible causes for the crashes to find workarounds till things are
>>> fixed,
>>> provide as much feedback as possible, minidumps etc. It's not to much to
>>> ask
>>> for a mail on the list every few days to give a (small) update on the
>>> matter, is it?
>>>
>>> Saint K.
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>>>
>>>
>>
>>
>
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>



-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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