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>________________________________
>From: Jesse Molina <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]>
>Sent: Monday, 19 September 2011, 5:30
>Subject: Re: [hlds_linux] Eyeangle spam continues
>
>
>I've got this little orange caution cone that somebody got me at a gift 
>store years ago.  It says on it, "You can't fix stupid."
>
>You are totally in the right that the console isn't the appropriate 
>place for log messages.  That's what log files are for.  This is why 
>most linux systems are "dmesg -n 1" and why "no con logging" should be 
>default on Cisco IOS hosts.  When stuff goes bad, you don't want a 
>hundred lines per second spamming your primary and last-chance method of 
>control.
>
>Most game devs are straight out of school (sometimes high school), don't 
>have a lot of development experience, and often don't know squat about 
>any OS other than Windows.  They don't have a clue about standard 
>client/server daemon service behavior conventions.
>
>If a developer had the smarts to fix something like this, they would not 
>have done this in the first place.  So, asking is probably pointless.
>
>That there is any Linux server support for Valve/Steam games is pretty 
>amazing as it is.
>
>
>
>doc wrote:
>> It makes the console useless while it's spamming. It might just be my
>> setup but when text is flying across the console any words I type get
>> "eaten" and don't display anymore, meaning if I make a typo before I
>> hit enter I don't get a chance to proof read it.
>>
>> Very small gripe but I can imagine some servers that only administrate
>> via the console have a hard time doing much while this is going on.
>>
>> On Sat, Sep 17, 2011 at 1:49 PM, brendan halley<[email protected]>  
>> wrote:
>>> If it is a real problem just setup file logging and use notepad++ to strip
>>> it out?
>>>
>>> I'm pretty sure it's a problem with some maps or if you move really fast. My
>>> css surf server used to spam that all the time too
>>>
>>> On 18/09/2011 6:45 AM, "Jesse Porter"<[email protected]>  wrote:
>>>>
>>>> That's fine until I need to get some real information out of the console.
>>>>
>>>> On Sat, Sep 17, 2011 at 2:44 PM, brendan halley<[email protected]
>>>> wrote:
>>>>
>>>>> Just ignore it?
>>>>> On 18/09/2011 5:20 AM, "Jesse Porter"<[email protected]>  wrote:
>>>>>>
>>>>>> Console logs are filled with this right now:
>>>>>>
>>>>>> DataTable warning: player: Out-of-range value (345.000000) in
>>>>>> SendPropFloat 'm_angEyeAngles[0]', clamping.
>>>>>> DataTable warning: player: Out-of-range value (345.000000) in
>>>>>> SendPropFloat 'm_angEyeAngles[0]', clamping.
>>>>>> _______________________________________________
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>>>>> please visit:
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>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>> _______________________________________________
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>>> please visit:
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>>> _______________________________________________
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>>> please visit:
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>>>
>>
>> _______________________________________________
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>> please visit:
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>
>-- 
># Jesse Molina
># Mail = [email protected]
># Page = [email protected]
># Cell = 1.602.323.7608
># Web  = http://www.opendreams.net/jesse/
>
>
>
>_______________________________________________
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>
>
>
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