No need to be rude.

Just to clarify what i have below, i have sv_master_share_game_socket set to 0 because i have each of my servers using their own port to contact valve servers (via server startup command line).

hostname "ΞẔṞΞ Zombie Revolution [Perks+Stats+FastDL]"
rcon_password "xxxx"
fps_max 600

sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 64
pausable "0"
// Voice Comm
sv_voiceenable "1"
sv_alltalk 1
sv_use_steam_voice 0
sv_gravity 700
sm_cvar sv_gravity 700
sv_master_share_game_socket 0

sm_cvar sv_visiblemaxplayers 20
sv_visiblemaxplayers 20

sv_pure 1
mp_chattime 20

sv_allowdownload 1
sv_downloadurl "http://x/tf2/";
sv_filetransfercompression 0

mp_timelimit 45
mp_friendlyfire 0
mp_tkpunish 1
mp_autokick 0
mp_fadetoblack 1
mp_falldamage 0
mp_logmessages 0
mp_weaponstay 1
sv_region 0
sv_lan 0

// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
sv_minupdaterate 10
sv_maxupdaterate 66
sv_mincmdrate 10
sv_maxcmdrate 66
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1

//sv_timeout 300
sv_timeout 21600

decalfrequency 60

log on
sv_logbans 0

sv_rcon_banpenalty 60
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 45

// TF2 Specific
tf_playergib 1
tf_stats_track 1
tf_stats_verbose 0
mp_maxrounds 3
mp_enableroundwaittime 1
mp_bonusroundtime 65
mp_stalemate_timelimit 300
mp_idlemaxtime 360
sv_cacheencodedents 1
mp_autoteambalance 0
mp_autoteambalance_delay 99
mp_autoteambalance_warning_delay 30
mp_teams_unbalance_limit 0
mp_chattime 10
sm_cvar tf_birthday 0
sv_allow_votes 0
sv_vote_failure_timer
sv_vote_allow_specators 0
sv_vote_issue_changelevel_allowed 0
sv_vote_issue_kick_allowed 0
sv_vote_issue_nextlevel_allowed 0
sv_vote_issue_nextlevel_allowextend 0
sv_vote_issue_restart_game_allowed 0
sv_vote_issue_scramble_teams_allowed 0
sv_vote_issue_nextlevel_choicesmode 0
sv_vote_kick_ban_duration 30

// TF2 Clan CVARS
// mp_clan_ready_signal "go" //Text that team leader from each team must speak for the match to begin // mp_clan_readyrestart 1 //If non-zero, game will restart once someone from each team gives the ready signal

// Source TV
tv_enable 0

// HLStats Fix
logaddress_delall
logaddress_add x.x.x.x:27500

// Exec Configs
exec banned_user.cfg
mapchangecfgfile server1.cfg
mapcyclefile mapcycle3.txt
exec sourcemod/sourcemod.cfg


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