Your second statement about the FTP folder is only valid if the FTP user is jailed to a directory. If it is not the prefixed / will break the uploads, and a relative path, without the first / would be required.
On 20 Oct 2011, at 00:45, Prithu Parker <[email protected]> wrote: > This is incorrect. > "replay_fileserver_path" = "" > client replicated > - If your replays are stored at > "http://123.123.123.123:4567/tf/replays", replay_fileserver_path should be > set to "/tf/replays" > > Similarly, replay_fileserver_offload_remotepath will use the top-level of > your FTP as the root directory, and hence if your FTP login is locked to > /home/ftpuser, /replay will point to /home/ftpuser/replay. > > Do you have some sort of restrictions on who can connect to your FTP server? > have you tried manually uploading a file from the game server to the ftp > server? (including .block files) > > On 20/10/2011 6:48 AM, Harry Strongburg wrote: >> On Wed, Oct 19, 2011 at 08:52:07PM +0200, Michael Johansen wrote: >>> Well shouldn't the replay dir be accesible for clients ? >> When you have /replay being in your config, it's trying to write it to the >> root of the drive, which it >> has no permission to do, and thus upload fails. Get it now? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

