Rate limiting server side is gone (As far as I know, just tested it). You're using rcon right? Kyle.
On Sat, Oct 29, 2011 at 7:14 AM, FREEZE <[email protected]> wrote: > Was there any recent news about that? Is anyone still having this issue? > > About 6-8 weeks ago (maybe more) I started to have more and more issues > concerning that. My server viewers show more and more no data because they > obviously can't query any data. > > Perhaps this old topic is solved but it's hard to find the cause of my > issue. Any hints? > > I run CSS, TF2, L4D2 and DODS Servers. If there is a problem (a limit or > something else) mostly none of my server viewers return any data. That might > be a hint that something else is going wrong. > > Thanks, > Leo > > > Am 22.08.10 00:47, schrieb Kyle Sanderson: > > The new lines on status have really been bothering me since the OrangeBox >> update on CS:S. It looks absolutely retarded and is counter-productive if >> you want to actually extract any useful information. >> >> Cheers, >> Kyle. >> >> On Sat, Aug 21, 2010 at 2:57 PM, Eric Riemers<[email protected]> wrote: >> >> I've had this too, i thought it was just me.. only "status" seems to be >>> affected. >>> >>> -----Original Message----- >>> From: >>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]> >>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<[email protected]>] >>> On Behalf Of ics >>> Sent: zaterdag 21 augustus 2010 19:44 >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] status command highly rate limited even for >>> local >>> console? >>> >>> This seems to be engine issue (affects CS Source among TF2) and happens >>> more >>> when the servers are empty or empty'ish. >>> >>> -ics >>> >>> 21.8.2010 15:56, Harry Strongburg kirjoitti: >>> >>>> If I do a remote status from in-game without rcon, it often will not >>>> reply anything. If I do it using rcon, same thing. If I screen -Urx >>>> tf2 (attaching to the local TF2 screen), and do it there, the same >>>> thing happens. I must spam it, usually at least 10 times, to get any >>>> >>> reply. >>> >>>> This happens on both srcds_win, srcds_linux, and a local Source game >>>> (in my testing, anyways). It happens on both modded servers, and >>>> vanilla ones. This also happens to me in on CS:S, and other Source >>>> games. >>>> >>>> Does this happen to anyone else? If so, can this please be patched >>>> please? It is hard to get SteamIDs now when you need to send the >>>> command >>>> 20 times just to get it to reply. Thanks. >>>> >>> > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

