Rate limiting server side is gone (As far as I know, just tested it).

You're using rcon right?
Kyle.

On Sat, Oct 29, 2011 at 7:14 AM, FREEZE <[email protected]> wrote:

> Was there any recent news about that? Is anyone still having this issue?
>
> About 6-8 weeks ago (maybe more) I started to have more and more issues
> concerning that. My server viewers show more and more no data because they
> obviously can't query any data.
>
> Perhaps this old topic is solved but it's hard to find the cause of my
> issue. Any hints?
>
> I run CSS, TF2, L4D2 and DODS Servers. If there is a problem (a limit or
> something else) mostly none of my server viewers return any data. That might
> be a hint that something else is going wrong.
>
> Thanks,
> Leo
>
>
> Am 22.08.10 00:47, schrieb Kyle Sanderson:
>
>  The new lines on status have really been bothering me since the OrangeBox
>> update on CS:S. It looks absolutely retarded and is counter-productive if
>> you want to actually extract any useful information.
>>
>> Cheers,
>> Kyle.
>>
>> On Sat, Aug 21, 2010 at 2:57 PM, Eric Riemers<[email protected]>  wrote:
>>
>>  I've had this too, i thought it was just me..  only "status" seems to be
>>> affected.
>>>
>>> -----Original Message-----
>>> From: 
>>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>
>>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<[email protected]>]
>>> On Behalf Of ics
>>> Sent: zaterdag 21 augustus 2010 19:44
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] status command highly rate limited even for
>>> local
>>> console?
>>>
>>> This seems to be engine issue (affects CS Source among TF2) and happens
>>> more
>>> when the servers are empty or empty'ish.
>>>
>>> -ics
>>>
>>> 21.8.2010 15:56, Harry Strongburg kirjoitti:
>>>
>>>> If I do a remote status from in-game without rcon, it often will not
>>>> reply anything. If I do it using rcon, same thing. If I screen -Urx
>>>> tf2 (attaching to the local TF2 screen), and do it there, the same
>>>> thing happens. I must spam it, usually at least 10 times, to get any
>>>>
>>> reply.
>>>
>>>> This happens on both srcds_win, srcds_linux, and a local Source game
>>>> (in my testing, anyways). It happens on both modded servers, and
>>>> vanilla ones. This also happens to me in on CS:S, and other Source
>>>> games.
>>>>
>>>> Does this happen to anyone else? If so, can this please be patched
>>>> please? It is hard to get SteamIDs now when you need to send the
>>>> command
>>>> 20 times just to get it to reply. Thanks.
>>>>
>>>
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