hmm, I agree on not making new threads.

But not having SteamID in LAN mode isn't handy. If you want a controlled match 
schedule, so no other ppl play then intended, then you need a way to verify if 
it is the players for the match.


>________________________________
>From: brendan halley <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]>
>Sent: Sunday, 30 October 2011, 22:19
>Subject: Re: [hlds_linux] So Valve you ***** up the LAN play
>
>I agree stop reposting. The idea of lan mode is so that you don't need an
>internet connection, and what do you need for steam ids? An internet
>connection. So having steam ids in lan mode is a bit counter productive...
>On 31/10/2011 7:47 AM, "daniel jokiaho" <[email protected]> wrote:
>
>> can you stop make new topics. Use the old ones instead please
>> On 30 Oct 2011 20:44, "molnár lászló" <[email protected]> wrote:
>>
>> > I don't care about you nor what are you thinking about yourself.
>> >
>> > I know how FB worked, they changed it but didn't give a note about it,
>> > sooo other who aren't so close to valve like you mister "I AM REGNAM PRO
>> > PLAYER I KNOW BETTER EVERYTHING".
>> > You had porven your incompetens when you sugested thing in the updates.
>> >
>> > So if they cahnge a feature they should make proper notes, and other can
>> > understand and tell it to the players that things have changed and it's
>> not
>> > a bug.
>> >
>> > But still steam id-s disappearing when in LAN mode isn't a good idea, if
>> > it was meant to be another feature change.
>> >
>> > So peace...
>> >
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>> >
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