If you are at a lan and need steam ids just setup an internet connection
just for steam authentication, block all other ports and set your server to
internet mode. Done, a lan server with steam ids.
On 31/10/2011 8:58 AM, "Mart-Jan Reeuwijk" <[email protected]> wrote:

> hmm, I agree on not making new threads.
>
> But not having SteamID in LAN mode isn't handy. If you want a controlled
> match schedule, so no other ppl play then intended, then you need a way to
> verify if it is the players for the match.
>
>
> >________________________________
> >From: brendan halley <[email protected]>
> >To: Half-Life dedicated Linux server mailing list <
> [email protected]>
> >Sent: Sunday, 30 October 2011, 22:19
> >Subject: Re: [hlds_linux] So Valve you ***** up the LAN play
> >
> >I agree stop reposting. The idea of lan mode is so that you don't need an
> >internet connection, and what do you need for steam ids? An internet
> >connection. So having steam ids in lan mode is a bit counter productive...
> >On 31/10/2011 7:47 AM, "daniel jokiaho" <[email protected]> wrote:
> >
> >> can you stop make new topics. Use the old ones instead please
> >> On 30 Oct 2011 20:44, "molnár lászló" <[email protected]> wrote:
> >>
> >> > I don't care about you nor what are you thinking about yourself.
> >> >
> >> > I know how FB worked, they changed it but didn't give a note about it,
> >> > sooo other who aren't so close to valve like you mister "I AM REGNAM
> PRO
> >> > PLAYER I KNOW BETTER EVERYTHING".
> >> > You had porven your incompetens when you sugested thing in the
> updates.
> >> >
> >> > So if they cahnge a feature they should make proper notes, and other
> can
> >> > understand and tell it to the players that things have changed and
> it's
> >> not
> >> > a bug.
> >> >
> >> > But still steam id-s disappearing when in LAN mode isn't a good idea,
> if
> >> > it was meant to be another feature change.
> >> >
> >> > So peace...
> >> >
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> >> >
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> >>
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> >
> >
> >
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