The whole idea could be taken more further than just that. It could be made so that when player clicks the button, he gets a chance to add the steamgroups gameservers to his favorites. This way the players would be more tied to the actual servers than random server given by quickplay. Note that the player could remove the servers at any time or deny adding of group servers into his/her favorites.

-ics

5.11.2011 19:54, [email protected] kirjoitti:
I did suggest this sometime ago for L4D2 but it fell on death ears!
Maybe tf2 can kick it in to play? Im certainly all for it!

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eddy
Tarantulo
Sent: 05 November 2011 06:44
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Request - "Join Steam Group" button a'la L4D2

Marvelous idea.

On Fri, Nov 4, 2011 at 9:21 AM, Peter Reinhold
<[email protected]>wrote:

On 03.11.2011 22:28, Michael Holmes wrote:

  groups. Same would happen if TF2 would get such feature. Official TF2
group
id would suddenly be added to the servers out there.

Unless they require the server to be linked to an account with admin
in that group. Which would be a perfectly logical choice, seeing as
the infrastructure is practically there already.

Just what I was about to suggest, that more or less would make abusing
that system impossible.


/P


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