Checked if client lagged out? to reset lagged out, type in console:
record fix then wait couple sec, and then type in console: stop if its fixed then, the client lagged out, not a server issue. >________________________________ >From: Radu Petre <[email protected]> >To: [email protected] >Sent: Monday, 14 November 2011, 15:22 >Subject: [hlds_linux] [hlds] Bug with players/models [HL1] > >Hello! >I have a Counter-Strike Server. The server build isĀ 48/1.1.2.6/Stdio 5408, >the latest public update. >After I updated the server, players began to appear on sky or in the ground. >In fact the player coordinate remain unchanged, only the models appearing on >sky or in the ground, because if I shoot bullets in the spot where it >suppose to be, I hit him. It doesn't matter what map it is, this bug appears >at least one time per round and takes a couple of secondsĀ . >I wanna know if it is from server or it is from cs client. > > >Here are some photos with players on sky or in the ground: > > > >http://img412.imageshack.us/img412/9800/denukerarea0000a.png > > > >http://img221.imageshack.us/img221/1166/dedust20007dl.png > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

