A mandatory server update has gone live via hldsupdatetool for Nuclear
Dawn. The list of changes is below

Cheers,
Olly

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Additions
* Added new attachment for the Silencer gizmo when applied to the
SPETZ-9 Shotgun and Paladin Sniper Rifle.
* Added low-visibility particle effect on silenced weapons.


General Issues
* Fixed players in single-player training showing up as join-able on
the server browser.
* Fixed pre-order Veteran medal sometimes not being given
* Fixed several bugs with the Deep Blue achievement.
* Fixed a bug with the Cloak-on-Cloak Action achievement.
* Replaced the poison grenade from the Stealth Saboteur with a pistol side-arm.
* Fixed stealth player models, and some weapons becoming invisible
with mutli-core rendering disabled on Windows.
* Fixed Consortium Support eye height being too high.
* Fixed errors regarding the ‘DropClip’ event from the Bag-90 and
P-900 sidearms.
* Fixed the default key bind for weapon quick switch. Players should
consider restoring their key binds to the default configuration.
* Improved bot navigation meshes for all maps
* Fixed naming for the london world fair prop
* Fixed can’t create physic object error

User Interface
* Fixed pre-order Veteran medal sometimes not showing up in the extras panel.
* Fixed missing chat and exit button in the commander screen after
joining a game right after commander training.

Levels
* Silo
* * Fixed able to build inside the building at the EMP base
* * Fixed invisible wall on an inside walkway
* * Removed floating rope above the CT command bunker
* * Added a bit more space for the EMP commander to deploy relay towers
* Fixed multiple small issues throughout the level

* FPS Training
* * Fixed unable to proceed with Exo tutorial when running between the
two firing rooms while pressing space
* * Removed delay from jump/crouching messages, they now show up when
the player is near the obstacle

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