Hello, friends!

I've got the problem with CS:S servers starting with replay.

Linux OpenSuse 11.4 x64

If I start more then 2 CS:S servers under one local user account, the 3-d
server crushes with the errors:

=======================================================
Initializing Steam libraries for secure Internet server
threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
0xb)
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
2683 Assertion Failed: Failed to create thread (error 0xb)
threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
0xb)
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
2683 Assertion Failed: Failed to create thread (error 0xb)
threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
0xb)
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
2683 Assertion Failed: Failed to create thread (error 0xb)
pipes.cpp (733) : Assertion Failed: Stalled cross-thread pipe
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp
733 Assertion Failed: Stalled cross-thread pipe
pipes.cpp (733) : Fatal assert failed:
/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp,
line 733.  Application exiting.
========================================================

As at the begining of the log:

=======================================================
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
=======================================================

Looks like Replay threads are crashing the server. May be some conflict or
something like that.

So the question is:
Is there a way to turn of replay at all? The start string of the server is
(ip is fake):

./srcds_run -steamdir /home/client/servers/css_2043 -srvdir ./ -autoupdate
-game cstrike +clientport 29036 +hostport 27021 +port 27021 +systemlinkport
32036 +ip 1.1.1.1 -steamport 26006 +maxplayers 4 +map \"de_dust2\" +tv_port
28036 -pidfile /home/pid/client/css-2043.pid +log on +sv_logsdir
/home/client/logs/css_2043/run -debug -strictportbind
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