Seems to be a TF2 only thing at the moment. And with TF2 being a free game
non-steam is a non-issue.

On Wed, Jan 4, 2012 at 5:44 PM, daniel jokiaho <[email protected]>wrote:

> next step then.. delist nosteam servers i hope
> On 4 Jan 2012 23:36, "Eric Riemers" <[email protected]> wrote:
>
> > Thanks for this, if I see with "status" -> account: logged in, does this
> > mean that my servers are ok, as in.. if it is delisted or anything will
> > that
> > show up there? Because sometimes you wonder if it is still working :)
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Fletcher
> > Dunn
> > Sent: woensdag 4 januari 2012 22:15
> > To: Half-Life dedicated Linux server mailing list
> > ([email protected]); Half-Life dedicated Win32 server
> > mailing list ([email protected])
> > Subject: [hlds_linux] Policy of truth
> >
> > Today the Team Fortress team took action to bring certain server
> operators
> > into compliance with our previously announced "honest server policy".
> > Examples of server modifications that resulted in this policy include:
> > * Running bots and trying to make them appear that they were human
> players
> > * Running bots and circumventing or modifying the usual mechanisms that
> the
> > bots are advertised to the server browser
> > * Running with significant gameplay modifications, such as respawn times,
> > without having the proper tags on their server designed to alert
> quickplay
> > and automated searches about those modifications.
> >
> > We have not taken action against individual servers, but rather against
> an
> > entire related server group.  Hopefully the necessity for this policy is
> > clear.  We took two different actions, depending on the severity of
> > modification we found:
> > * Preventing IP addresses from logging a TF gameserver account, which
> > excludes them from quickplay.
> > * Delisting IP addresses from the master server (server browser and Quick
> > Match system) for one month.
> >
> > Finally, we would like to say thanks to the server operators who have
> > continued to run honest servers, and to those who heeded our earlier
> > warning
> > and subsequently changed their practices.  We thank you for that.  We
> hope
> > that our actions today show that we want to help you compete for player
> > traffic on the basis of providing a good environment for players.
> >
> > Thank you,
> > The Team Fortress Team
> >
> >
> > _______________________________________________
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> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
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> > please visit:
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> >
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