Improved compression features for custom downloads would be a welcome change.

However, I would rather they first fix the custom download feature on the OS X fork before adding any of these suggestions. Any time my server switches to custom maps my regular players using Macs are often unable to play because they get CRC errors from the download almost every time. As far as I know this has been an issue since support for OS X was added and it has still yet to be addressed.

The only solution is to ask them to go gamebanana or tf2maps and manually download/extract the file into the appropriate location. This is a big inconvenience for them.

Related thread on SPUF:
http://forums.steampowered.com/forums/showthread.php?t=1303328

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