I would love to see it take effect for all source games and even include
servers already in players favorites.
That way server administrators can set hostname in their configs and then
when a client refreshes their server browser it changes to the hostname as
the saved favorite and not the ip address.
On Jan 29, 2012 7:05 AM, "Eric Riemers" <[email protected]> wrote:

>
> Valve,
>
> Although i don't see it happening with the older games, but if you are
> going
> to make CS:GO the same model as tf2/css (so we can run servers)
>
> Please try and make something that people can just add their favorites
> based
> on hostname. Just set a hostname var in the server.cfg and let the client
> save that.
> That way when there are ip changes, your server doesn't die because the
> playerbase is gone. (ip changes do happen more then we like, not always in
> our hand)
>
> I'll be realistic, if we get this hostname stuff by Christmas I would still
> be a happy person. (but then include major other source games too)
>
> Thanks,
>  Eric
>
>
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