Forever
On 20/02/2012 8:27 AM, "Michael Johansen" <[email protected]> wrote:

>
> I never meant to cheat the system, the plugin did something which I didn't
> know about. Anyhow, does a usual delisting last long?
>
> > From: [email protected]
> > To: [email protected]
> > Date: Sun, 19 Feb 2012 22:21:53 +0100
> > Subject: Re: [hlds_linux] Servers most probably delisted - reasons and
> info
> >
> > Get a new IP, don't cheat the system again and you are fine.
> >
> >
> > -----Ursprüngliche Nachricht-----
> > From: Michael Johansen
> > Sent: Sunday, February 19, 2012 10:20 PM
> > To: [email protected]
> > Subject: Re: [hlds_linux] Servers most probably delisted - reasons and
> info
> >
> >
> > Yeah, I know that now, lol. Where would I get the info to clear the ban
> or
> > whatever?
> >
> > > From: [email protected]
> > > To: [email protected]
> > > Date: Sun, 19 Feb 2012 22:18:05 +0100
> > > Subject: Re: [hlds_linux] Servers most probably delisted - reasons and
> > > info
> > >
> > > The IP is delisted, no matter of the used port.
> > >
> > >
> > > -----Ursprüngliche Nachricht-----
> > > From: Michael Johansen
> > > Sent: Sunday, February 19, 2012 9:12 PM
> > > To: [email protected]
> > > Subject: Re: [hlds_linux] Servers most probably delisted - reasons and
> > > info
> > >
> > >
> > > Oh wow, I didn't exactly think that they would delist every server
> because
> > > of ONE server that doesn't even use quickplay, I'm using some SourceMod
> > > plugin that was the preferred one in terms of stability, it manually
> > > respawns players on my Orange_x3 server and on the tradeserver. Would
> this
> > > be the reason?
> > >
> > > > From: [email protected]
> > > > To: [email protected]
> > > > Date: Sun, 19 Feb 2012 21:08:32 +0100
> > > > Subject: Re: [hlds_linux] Servers most probably delisted - reasons
> and
> > > > info
> > > >
> > > >
> > > > Yeah, I was going to clean it up, all those tags were just for
> testing.
> > > > And all the other servers are, infact registered. It is a trade
> server,
> > > > so
> > > > it shouldn't be registered either.However, I have added the id's and
> > > > tokens to all servers now, and rebooted them. Still only players that
> > > > have
> > > > visited before joining tho. No traffic from quickplay.
> > > > > From: [email protected]
> > > > > Date: Sun, 19 Feb 2012 21:04:44 +0100
> > > > > To: [email protected]
> > > > > Subject: Re: [hlds_linux] Servers most probably delisted - reasons
> and
> > > > > info
> > > > >
> > > > > These are the tags from "BlackOutGaming.org :: TF2 #8 - Trade |
> > > > > InstantRespawn Players" (83.170.119.169:27015) according to
> > > > > game-monitor.com:
> > > > >
> > > > > "blackout,blackoutgaming,blackoutgaming.org
> ,buwk,emo,gameM,gravity,replays,trade,trade_plaza,tradeplaza,trading,uk,unitedkingdom"
> > > > >
> > > > > Probably has nothing to do with it, but you may want to clean that
> > > > > mess up. "blackoutgaming.org" covers both "blackout" and
> > > > > "blackoutgaming" so both of these doesn't do anything useful.
> "buwk"?
> > > > > "emo"? Another server has "re", I don't understand the purpose.
> > > > > But enough nitpicking. There's no tag for the modified spawn
> timers.
> > > > > Neither does it appear to be registered, or at least not logged in.
> > > > >
> > > > > On Sun, Feb 19, 2012 at 19:55, Michael Johansen <[email protected]>
> > > > > wrote:
> > > > > >
> > > > > > --verify_all and -retry is being ran whenever the servers update,
> > > > > > which is each day at 5.00 GMT +1. I also haven't got anything
> that
> > > > > > modifies the respawntimes (everything is vanilla) and nothing
> like a
> > > > > > "item scheme update" either.
> > > > > >
> > > > > >> From: [email protected]
> > > > > >> Date: Sun, 19 Feb 2012 18:53:03 +0000
> > > > > >> To: [email protected]
> > > > > >> Subject: Re: [hlds_linux] Servers most probably delisted -
> reasons
> > > > > >> and info
> > > > > >>
> > > > > >> I had this issue a couple of months back, try running a
> > > > > >> '--verify_all' with hldsupdatetool on your servers.
> > > > > >>
> > > > > >> Also, do you have anything along the lines of an item schema
> update
> > > > > >> in the console? If you do, leave it a couple of hours, it should
> > > > > >> sort
> > > > > >> itself.
> > > > > >>
> > > > > >> Sent from my Windows Phone
> > > > > >> ________________________________
> > > > > >> From: Michael Johansen
> > > > > >> Sent: 19/02/2012 18:46
> > > > > >> To: [email protected]
> > > > > >> Subject: [hlds_linux] Servers most probably delisted - reasons
> and
> > > > > >> info
> > > > > >>
> > > > > >>
> > > > > >> Hi guys,
> > > > > >> None of my servers are appearing on the server browser. I've
> > > > > >> searched
> > > > > >> for all possible tags I have set on them and none of them
> > > > > >> appears.Other servers appear just fine using other tags, but if
> I
> > > > > >> add
> > > > > >> the same tag to one of my servers, it does not show up.
> > > > > >> Server is logged in using the id and token i got from
> > > > > >> cl_gameserver_create_identity (copy paste) and I know it
> > > > > >> works.Connection to Steam servers is successful and the server
> runs
> > > > > >> just fine.
> > > > > >> What have I done to be delisted? None of my servers run any
> sort of
> > > > > >> pay2win system, all players get is a reserved slot and
> immunities
> > > > > >> from teambalancers and so on.
> > > > > >> Who should I contact in regards to this - either to remove the
> > > > > >> stuff
> > > > > >> that did it or just to get info.
> > > > > >> Server IP: 83.170.119.169
> > > > > >>
> > > > > >>
> > > > > >> _______________________________________________
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> > > > > >>
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> > > > > >>
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> > > > > >
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> > > > > >
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> > > > >
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> > >
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> >
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> >
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