That started happening after the previous update for me.

On 02/23/2012 02:57 PM, doc wrote:
Just updated and I got this:
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)
...
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)

Near the end of a map. Not a crash but haven't seen this before.



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