Eric, can you give any hint at all of anything being done about the current
trade system such as returning us back to the old trade system or making
this one work like the old one?

As it stands now just as I told Tony my servers are taking a major hit on
population - 90% of them are geared towards trading and as it is now if you
read the blogs, forums and complaints in general it’s a large percentage of
those that are against how it is now and would like the old way returned.

Please reply with something any info at all towards this would be very
welcome.

Thank you

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, March 01, 2012 8:24 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list; '[email protected]'
Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released

We've released a mandatory update to Team Fortress 2. The notes for the
update are below.

-Eric

------------------------------

Team Fortress 2
- Added The Teufort Tooth Kicker
- Fixed being able to call server votes for training maps
- Fixed a case where capturing a point in overtime would end the round
before time could be added
- Fixed not hearing the third-person weapon sounds for The Gloves of Running
Urgently, The Overdose, and The Wrap Assassin
- Fixed unusual particles appearing in the wrong place for the Desert
Marauder
- Improved bot behaviors
- Updated cp_mountainlab
   - Fixed several clipping issues
- Updated the gamehaptics file:
   - Added draw/swing/stab forces to the Black Rose
   - Added missing forces for Three Rune Blade
   - Added more detail to butterfly knife draw forces
   - Modified Overdose recoil force to more accurately reflect new sound
effect
   - Refined Huntsman & Minigun recoil forces
   - Refined Jarate throw force
   - Refined Syringe Gun crit recoil forces
- Arquivos de localização atualizados

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