We won't enable the tag-setting natives in SourceMod again until this is fixed, it's too easy for every plugin out there to add a tag and clobber the existing ones. This makes it overly complex for SourceMod plugin authors to comply with the new policies on tags (such as the 2 plugins for modifying respawn times mentioned in this thread).
On Wed, Feb 29, 2012 at 3:06 PM, dan <[email protected]> wrote: > On 29/02/2012 14:41, Kyle Sanderson wrote: >> >> Instead of overflowing (which is what was happening before in 2010?), tags >> are overwritten (or clobbered) and hard limited to 127 characters. > > > That hardly classes as completely broken, especially in the context. > > You don't need to put the source code to the plugin in the tags, nor talk > about your experiences during WW2. They're just there to say whether you've > changed the rules or not and to let people filter the results in that > regard. > -- > Dan. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

