I also had an interesting bug on plr_pipeline, where a cart started moving by itself with nobody pushing it, at full speed. The entire other team was standing was standing in front of it with no effect, it still carried on.
Does the map need looking at? Sent from my Windows Phone -----Original Message----- From: ics Sent: 02/03/2012 07:20 To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Plr_pipeline carts stuck _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

