While it's not related to carts getting stuck... Can the enemy team still win in overtime while capturing a control point / pushing the cart, getting said point, then the game terminates the round with the supposed now losing team being victorious?
Kyle. On Fri, Mar 2, 2012 at 7:36 AM, Eric Riemers <[email protected]> wrote: > > Hoodoo also has the "win for free bug" , but i must say i have not seen it > anymore (its very rare) > > On Fri, 2 Mar 2012 15:29:02 +0000, Anthony Michall <[email protected]> wrote: > > I also had an interesting bug on plr_pipeline, where a cart started > moving > > by itself with nobody pushing it, at full speed. The entire other team > was > > standing was standing in front of it with no effect, it still carried on. > > > > Does the map need looking at? > > > > Sent from my Windows Phone > > > > -----Original Message----- > > From: ics > > Sent: 02/03/2012 07:20 > > To: Half-Life dedicated Linux server mailing list > > Subject: [hlds_linux] Plr_pipeline carts stuck > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

