I know what normal hardware interrupts is. Thats not what we have. And about the FPS, right now the FPS dipps down from 900 to 20 from time to time.
Pic: http://www.fpsmeter.org/graph/graph.php?id=152591 > Read about hardware interrupts before saying "that's bad, really bad". > They > are used by harddisk, network card, keyboard, timers etc... to notify the > operating system that new data is available, an operation completed etc... > If you don't want hardware interrupts then unplug the server, is the only > way :) > > Forget about stable 1000 FPS, this is a dream. First, if the server is > started without "pingboost 3" then it sleeps 1ms between two frames, so > each > frame should require 0ms to have 1000 fps, something impossible. Second, > each frame the server processes the received packets and sends updates to > clients, but in a frame it receives only 3 packets and sends only 5 > updates, > while in the next frame it receives 20 packets and sends 15 updates. For > the > first frame it may require 1ms, for the second it may require 3ms. You > can't > have stable FPS because the time required for processing a frame varies a > lot, is not something fixed. > > Regarding the kernel, a newest version is almost always better because > they > improve the schedulers, fix bugs etc... For example in kernel 2.2.26 the > timeouts for "select" and "pselect" (used by pingboost 3) are handled by > the > main timing subsystem at a jiffy-level resolution. Is not a problem if you > have a 1000HZ kernel, but is if the kernel has 100HZ or 250HZ. This was > fixed in 2.6.28. > > In conclusion the only way to have less hardware interrupts is to use a > 100HZ kernel. To have as many FPS as possible you must enable High > Resolution Timers, use pingboost 3 and a kernel newer than 2.6.28. You > can't > have stable FPS, except if the hardware is very very very powerful. And > the > golden rule is that whatever you'll do some players will still complain > about bullets registration :) > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of C Szabo > Sent: Sunday, March 04, 2012 10:03 AM > To: [email protected] > Subject: Re: [hlds_linux] Which HLDS Debian kernel? > > > I have HLDS 1.6 servers, not TF2. And I have up too 32 slots. > I dont have a new machine, I have hardware that isnt old, like DUAL > Intel Xeon X5650 (thats 12 cores). > I get hardware interrups if i run anything on core 0 or 12. Thats bad, > really bad. > Maybe its a hardware problem, but isnt it worth to try a newer kernel? I > dont want to change distro tho, so I still want to use DEBIAN. > Are the new kernels BAD? I was thinking Debian 3.2.x kernel with > patch-3.2-ck1.bz2? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > ----------------------------------------------------- Behåll alltid historiken i mailet när du svarar! Mvh BrutalCS ----------------------------------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

