I get the drops even without the players on the server. :P
> Hey Kontakt, > > It could be that the FPS drops coincide with the start of a new round? > Have > you checked that? > > On 4 March 2012 11:50, <[email protected]> wrote: > >> I know what normal hardware interrupts is. Thats not what we have. And >> about the FPS, right now the FPS dipps down from 900 to 20 from time to >> time. >> >> Pic: http://www.fpsmeter.org/graph/graph.php?id=152591 >> >> >> > Read about hardware interrupts before saying "that's bad, really bad". >> > They >> > are used by harddisk, network card, keyboard, timers etc... to notify >> the >> > operating system that new data is available, an operation completed >> etc... >> > If you don't want hardware interrupts then unplug the server, is the >> only >> > way :) >> > >> > Forget about stable 1000 FPS, this is a dream. First, if the server is >> > started without "pingboost 3" then it sleeps 1ms between two frames, >> so >> > each >> > frame should require 0ms to have 1000 fps, something impossible. >> Second, >> > each frame the server processes the received packets and sends updates >> to >> > clients, but in a frame it receives only 3 packets and sends only 5 >> > updates, >> > while in the next frame it receives 20 packets and sends 15 updates. >> For >> > the >> > first frame it may require 1ms, for the second it may require 3ms. You >> > can't >> > have stable FPS because the time required for processing a frame >> varies a >> > lot, is not something fixed. >> > >> > Regarding the kernel, a newest version is almost always better because >> > they >> > improve the schedulers, fix bugs etc... For example in kernel 2.2.26 >> the >> > timeouts for "select" and "pselect" (used by pingboost 3) are handled >> by >> > the >> > main timing subsystem at a jiffy-level resolution. Is not a problem if >> you >> > have a 1000HZ kernel, but is if the kernel has 100HZ or 250HZ. This >> was >> > fixed in 2.6.28. >> > >> > In conclusion the only way to have less hardware interrupts is to use >> a >> > 100HZ kernel. To have as many FPS as possible you must enable High >> > Resolution Timers, use pingboost 3 and a kernel newer than 2.6.28. You >> > can't >> > have stable FPS, except if the hardware is very very very powerful. >> And >> > the >> > golden rule is that whatever you'll do some players will still >> complain >> > about bullets registration :) >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of C >> Szabo >> > Sent: Sunday, March 04, 2012 10:03 AM >> > To: [email protected] >> > Subject: Re: [hlds_linux] Which HLDS Debian kernel? >> > >> > >> > I have HLDS 1.6 servers, not TF2. And I have up too 32 slots. >> > I dont have a new machine, I have hardware that isnt old, like DUAL >> > Intel Xeon X5650 (thats 12 cores). >> > I get hardware interrups if i run anything on core 0 or 12. Thats bad, >> > really bad. >> > Maybe its a hardware problem, but isnt it worth to try a newer kernel? >> I >> > dont want to change distro tho, so I still want to use DEBIAN. >> > Are the new kernels BAD? I was thinking Debian 3.2.x kernel with >> > patch-3.2-ck1.bz2? >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> >> >> ----------------------------------------------------- >> Behåll alltid historiken i mailet när du svarar! >> Mvh BrutalCS >> ----------------------------------------------------- >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > ----------------------------------------------------- Behåll alltid historiken i mailet när du svarar! Mvh BrutalCS ----------------------------------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

