I have just installed the gameserver today.

Björn Rohlén <[email protected]> írta (2012. március 6. 19:44):
> Did this start after the last update to goldsrc?
>
> -TheG
>
> On Tue, Mar 6, 2012 at 6:36 PM, Zoltán Kiss <[email protected]> wrote:
>
>> Hey!
>>
>> I'm new here and I have the following problem.
>> I'm currently trying to run a counter-strike 1.6 server on the
>> following configuration:
>>  cpu: Amd barton 2.6+ (32 bit, single core)
>>  ram: 1gb (ddr 400)
>>  os: Ubuntu 10.04 32 bit
>> I downloaded hldsupdatetool.bin from steam , and updated all files,
>>  ./steam -command update -game cstrike -dir .
>> When I tried to run my server I've got the following message:
>> **** **** **** **** **** ****
>>        ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map
>> de_dust2  (at the place xxx.xxx.xxx.xxx, is a correct ip address)
>>        Auto detecting CPU
>>        Using AMD Optimised binary.
>>        Auto-restarting the server on crash
>>
>>        Console initialized.
>>        Using breakpad crash handler
>>        Setting breakpad minidump AppID = 10
>>        Forcing breakpad minidump interfaces to load
>>        Illegal instruction
>> **** **** **** **** **** ****
>> I also tried it with the debug option, then the result was:
>> **** **** **** **** **** ****
>>        ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map
>> de_dust2 -debug
>>        Auto detecting CPU
>>        Using AMD Optimised binary.
>>        Enabling debug mode
>>        Auto-restarting the server on crash
>>
>>        Console initialized.
>>        Using breakpad crash handler
>>        Setting breakpad minidump AppID = 10
>>        Forcing breakpad minidump interfaces to load
>>        Illegal instruction (core dumped)
>>        BFD: Warning: /home/user/hlds/core is truncated: expected core file
>> size >= 19021824, found: 1064960.
>>        Cannot access memory at address 0xbf84509c
>>        /home/user/hlds/debug.cmds:4: Error in sourced command file:
>>        Cannot access memory at address 0xbf84509c
>>        email debug.log to [email protected]
>> **** **** **** **** **** ****
>> debug.log
>> ----------------------------------------------
>> CRASH: 2012. march.  6., Tuesday, 17.32.27 CET
>> Start Line: ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx
>> +map de_dust2 -d$
>> [New Thread 26118]
>> Core was generated by `./hlds_amd -game cstrike +port 27020 + ip
>> xxx.xxx.xxx.xxx +map $
>> Program terminated with signal 4, Illegal instruction.
>> #0  0x001648a6 in ?? ()
>> #0  0x001648a6 in ?? ()
>> No symbol table info available.
>> From        To          Syms Read   Shared Object Library
>> 0x003ce830  0x003e48af  Yes (*)     /lib/ld-linux.so.2
>> (*): Shared library is missing debugging information.
>> Stack level 0, frame at 0xbfc3e400:
>>  eip = 0x1648a6; saved eip End of crash report
>> ----------------------------------------------
>>
>>
>> Then I realized that there is a hlds_amd file too.
>> When I started this one the result was the following:
>> **** **** **** **** **** ****
>> ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map de_dust2
>> Console initialized.
>> Using breakpad crash handler
>> Setting breakpad minidump AppID = 10
>> Forcing breakpad minidump interfaces to load
>> scandir failed:/home/user/hlds/SAVE
>> scandir failed:/home/user/hlds/./valve/SAVE
>> scandir failed:/home/user/hlds/./platform/SAVE
>> Protocol version 48
>> Exe version 1.1.2.6/Stdio (cstrike)
>> Exe build: 14:06:29 Sep 23 2011 (5447)
>> STEAM Auth Server
>> Server IP address xxx.xxx.xxx.xxx
>> scandir failed:/home/user/hlds/SAVE
>> scandir failed:/home/user/hlds/./valve/SAVE
>> scandir failed:/home/user/hlds/./platform/SAVE
>> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
>> instance of Steam, or a local steamclient.dll.
>> FATAL ERROR (shutting down): Unable to initialize Steam.
>> **** **** **** **** **** ****
>> Any ideas what am I doing wrong?
>> I look forward to receiving your reply.
>>
>> Regards,
>> Zoltan Kiss
>>
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>>
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-- 
Üdv, Kiss Zoltán

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