Is anyone here, who is running counter-strike 1.6 server on amd (single core) architecture? i tried to run a non-steam server (to see that it is working or not), so i copied 3 .so files and it worked, altough i cannot join my server because of different protocols. So i deleted, the 3 .so files, and updated with hldsupdate. It doesn't work again, i still get "core is truncated" error message.
Zoltán Kiss <[email protected]> írta (2012. március 6. 20:37): > I have just installed the gameserver today. > > Björn Rohlén <[email protected]> írta (2012. március 6. 19:44): >> Did this start after the last update to goldsrc? >> >> -TheG >> >> On Tue, Mar 6, 2012 at 6:36 PM, Zoltán Kiss <[email protected]> wrote: >> >>> Hey! >>> >>> I'm new here and I have the following problem. >>> I'm currently trying to run a counter-strike 1.6 server on the >>> following configuration: >>> cpu: Amd barton 2.6+ (32 bit, single core) >>> ram: 1gb (ddr 400) >>> os: Ubuntu 10.04 32 bit >>> I downloaded hldsupdatetool.bin from steam , and updated all files, >>> ./steam -command update -game cstrike -dir . >>> When I tried to run my server I've got the following message: >>> **** **** **** **** **** **** >>> ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map >>> de_dust2 (at the place xxx.xxx.xxx.xxx, is a correct ip address) >>> Auto detecting CPU >>> Using AMD Optimised binary. >>> Auto-restarting the server on crash >>> >>> Console initialized. >>> Using breakpad crash handler >>> Setting breakpad minidump AppID = 10 >>> Forcing breakpad minidump interfaces to load >>> Illegal instruction >>> **** **** **** **** **** **** >>> I also tried it with the debug option, then the result was: >>> **** **** **** **** **** **** >>> ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map >>> de_dust2 -debug >>> Auto detecting CPU >>> Using AMD Optimised binary. >>> Enabling debug mode >>> Auto-restarting the server on crash >>> >>> Console initialized. >>> Using breakpad crash handler >>> Setting breakpad minidump AppID = 10 >>> Forcing breakpad minidump interfaces to load >>> Illegal instruction (core dumped) >>> BFD: Warning: /home/user/hlds/core is truncated: expected core file >>> size >= 19021824, found: 1064960. >>> Cannot access memory at address 0xbf84509c >>> /home/user/hlds/debug.cmds:4: Error in sourced command file: >>> Cannot access memory at address 0xbf84509c >>> email debug.log to [email protected] >>> **** **** **** **** **** **** >>> debug.log >>> ---------------------------------------------- >>> CRASH: 2012. march. 6., Tuesday, 17.32.27 CET >>> Start Line: ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx >>> +map de_dust2 -d$ >>> [New Thread 26118] >>> Core was generated by `./hlds_amd -game cstrike +port 27020 + ip >>> xxx.xxx.xxx.xxx +map $ >>> Program terminated with signal 4, Illegal instruction. >>> #0 0x001648a6 in ?? () >>> #0 0x001648a6 in ?? () >>> No symbol table info available. >>> From To Syms Read Shared Object Library >>> 0x003ce830 0x003e48af Yes (*) /lib/ld-linux.so.2 >>> (*): Shared library is missing debugging information. >>> Stack level 0, frame at 0xbfc3e400: >>> eip = 0x1648a6; saved eip End of crash report >>> ---------------------------------------------- >>> >>> >>> Then I realized that there is a hlds_amd file too. >>> When I started this one the result was the following: >>> **** **** **** **** **** **** >>> ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map de_dust2 >>> Console initialized. >>> Using breakpad crash handler >>> Setting breakpad minidump AppID = 10 >>> Forcing breakpad minidump interfaces to load >>> scandir failed:/home/user/hlds/SAVE >>> scandir failed:/home/user/hlds/./valve/SAVE >>> scandir failed:/home/user/hlds/./platform/SAVE >>> Protocol version 48 >>> Exe version 1.1.2.6/Stdio (cstrike) >>> Exe build: 14:06:29 Sep 23 2011 (5447) >>> STEAM Auth Server >>> Server IP address xxx.xxx.xxx.xxx >>> scandir failed:/home/user/hlds/SAVE >>> scandir failed:/home/user/hlds/./valve/SAVE >>> scandir failed:/home/user/hlds/./platform/SAVE >>> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running >>> instance of Steam, or a local steamclient.dll. >>> FATAL ERROR (shutting down): Unable to initialize Steam. >>> **** **** **** **** **** **** >>> Any ideas what am I doing wrong? >>> I look forward to receiving your reply. >>> >>> Regards, >>> Zoltan Kiss >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > -- > Üdv, Kiss Zoltán -- Üdv, Kiss Zoltán _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

