Is anyone here, who is running counter-strike 1.6 server on amd
(single core) architecture? i tried to run a non-steam server (to see
that it is working or not), so i copied 3 .so files and it worked,
altough i cannot join my server because of different protocols. So i
deleted, the 3 .so files, and updated with hldsupdate.  It doesn't
work again, i still get "core is truncated" error message.

Zoltán Kiss <[email protected]> írta (2012. március 6. 20:37):
> I have just installed the gameserver today.
>
> Björn Rohlén <[email protected]> írta (2012. március 6. 19:44):
>> Did this start after the last update to goldsrc?
>>
>> -TheG
>>
>> On Tue, Mar 6, 2012 at 6:36 PM, Zoltán Kiss <[email protected]> wrote:
>>
>>> Hey!
>>>
>>> I'm new here and I have the following problem.
>>> I'm currently trying to run a counter-strike 1.6 server on the
>>> following configuration:
>>>  cpu: Amd barton 2.6+ (32 bit, single core)
>>>  ram: 1gb (ddr 400)
>>>  os: Ubuntu 10.04 32 bit
>>> I downloaded hldsupdatetool.bin from steam , and updated all files,
>>>  ./steam -command update -game cstrike -dir .
>>> When I tried to run my server I've got the following message:
>>> **** **** **** **** **** ****
>>>        ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map
>>> de_dust2  (at the place xxx.xxx.xxx.xxx, is a correct ip address)
>>>        Auto detecting CPU
>>>        Using AMD Optimised binary.
>>>        Auto-restarting the server on crash
>>>
>>>        Console initialized.
>>>        Using breakpad crash handler
>>>        Setting breakpad minidump AppID = 10
>>>        Forcing breakpad minidump interfaces to load
>>>        Illegal instruction
>>> **** **** **** **** **** ****
>>> I also tried it with the debug option, then the result was:
>>> **** **** **** **** **** ****
>>>        ./hlds_run -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map
>>> de_dust2 -debug
>>>        Auto detecting CPU
>>>        Using AMD Optimised binary.
>>>        Enabling debug mode
>>>        Auto-restarting the server on crash
>>>
>>>        Console initialized.
>>>        Using breakpad crash handler
>>>        Setting breakpad minidump AppID = 10
>>>        Forcing breakpad minidump interfaces to load
>>>        Illegal instruction (core dumped)
>>>        BFD: Warning: /home/user/hlds/core is truncated: expected core file
>>> size >= 19021824, found: 1064960.
>>>        Cannot access memory at address 0xbf84509c
>>>        /home/user/hlds/debug.cmds:4: Error in sourced command file:
>>>        Cannot access memory at address 0xbf84509c
>>>        email debug.log to [email protected]
>>> **** **** **** **** **** ****
>>> debug.log
>>> ----------------------------------------------
>>> CRASH: 2012. march.  6., Tuesday, 17.32.27 CET
>>> Start Line: ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx
>>> +map de_dust2 -d$
>>> [New Thread 26118]
>>> Core was generated by `./hlds_amd -game cstrike +port 27020 + ip
>>> xxx.xxx.xxx.xxx +map $
>>> Program terminated with signal 4, Illegal instruction.
>>> #0  0x001648a6 in ?? ()
>>> #0  0x001648a6 in ?? ()
>>> No symbol table info available.
>>> From        To          Syms Read   Shared Object Library
>>> 0x003ce830  0x003e48af  Yes (*)     /lib/ld-linux.so.2
>>> (*): Shared library is missing debugging information.
>>> Stack level 0, frame at 0xbfc3e400:
>>>  eip = 0x1648a6; saved eip End of crash report
>>> ----------------------------------------------
>>>
>>>
>>> Then I realized that there is a hlds_amd file too.
>>> When I started this one the result was the following:
>>> **** **** **** **** **** ****
>>> ./hlds_amd -game cstrike +port 27020 + ip xxx.xxx.xxx.xxx +map de_dust2
>>> Console initialized.
>>> Using breakpad crash handler
>>> Setting breakpad minidump AppID = 10
>>> Forcing breakpad minidump interfaces to load
>>> scandir failed:/home/user/hlds/SAVE
>>> scandir failed:/home/user/hlds/./valve/SAVE
>>> scandir failed:/home/user/hlds/./platform/SAVE
>>> Protocol version 48
>>> Exe version 1.1.2.6/Stdio (cstrike)
>>> Exe build: 14:06:29 Sep 23 2011 (5447)
>>> STEAM Auth Server
>>> Server IP address xxx.xxx.xxx.xxx
>>> scandir failed:/home/user/hlds/SAVE
>>> scandir failed:/home/user/hlds/./valve/SAVE
>>> scandir failed:/home/user/hlds/./platform/SAVE
>>> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
>>> instance of Steam, or a local steamclient.dll.
>>> FATAL ERROR (shutting down): Unable to initialize Steam.
>>> **** **** **** **** **** ****
>>> Any ideas what am I doing wrong?
>>> I look forward to receiving your reply.
>>>
>>> Regards,
>>> Zoltan Kiss
>>>
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>> _______________________________________________
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>
>
>
> --
> Üdv, Kiss Zoltán



-- 
Üdv, Kiss Zoltán

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