On 18/04/2012 15:33, ics wrote:
I came up with this few days ago. It's pretty good inside look how things happen at the big V. http://blogs.valvesoftware.com/abrash/

By reading that, i got the idea of no one seeing value in old games such as CS Source and L4D2 to contribute so no one is actually doing anything for them because they have lots of other things to do and there isn't any boss to hassle around to do something for it. Most are just contributing to the things at hand and that are at the future, not anything really in the past like modders, custom mappers and such do and the people who run servers. These updates and fixes are important to us and by now every idiot out there is looking out these exploits to use on CSS untill it's fixed.

Here's what I was told when I suggested bug fixing was important :)

"Stop arguing. Whatever bugs they find, they will fix, within the time available. Do you understand now? There are much more priorities over TF2 among Valve.

Apply for a job if you think you can help, they are hiring.

-ics "

Although I note Abrash does say

"Also, don’t think that people randomly come in every day and do whatever they feel like doing. It certainly wouldn’t be okay if a programmer decided to move to an empty room and start weaving straw hats"

So I wouldn't read too much into it. Every time Eric W is on video he makes some insecure gag about keeping his job, which doesn't suggest the policy really makes them believe there is no structure or that they can do what they like. Indeed, if anything it sounds like he might feel the lack of structure is unsettling rather than empowering.

It's the same story that the 'making of portal 2' magazine talks about at length though.

But yeah, I said before, they need a dumb programmer or three that's happy to sit and fix bugs rather than just the ones that can invent wearable computing, play the trumpet and paint landscapes in the style of Picasso's blue period. Although it has to be said they fixed the vast majority of the TF2 crashes I suffered from (and what remains seems to be mostly crashing on exit, so it doesn't really matter too much if at all)

--
Dan



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