On 25/04/2012 20:59, doc wrote:
It's sad to hear something like this. I run my server how I'd want every
server to be run - I don't join any server EXCEPT for my server, it's the
best run server out there. 24 slots, vanilla, no stupid mods, I think the
biggest deal breaker might be all-talk is turned on.

If you're not having fun playing on your server why would others want to
play? Sometimes you have to be willing to sit around and play with 4 people
and actually try to have fun - if they come back tomorrow that's 4 less
people you have to impress.

But the reason I don't like my server is because the people who join it don't play in a fun way.

There's nothing I can do to the server to change that.

That's partly where "over managed" comes into it. People who think they can control things they can't.

There's no cl_get_players_that_dont_suck_and_go_for_the_objectives cvar and, in general, every player sucks at some point.

Sometimes I join a server and just mess around playing spy. Someone else joins "Meh, everyone's playing spy" and leaves.
Another time, I'm the guy leaving because I don't want to mess around.

But, it's not sad. It's happy. I don't care. I don't want to run a server. I want to play TF2...and so long as servers exist that I can hop from one to the other to find good rounds when I want to play, I don't need my own server.

I'm not like these halfwits hoping to make a quick buck out of it, and I've no great need to have admin status.

The great thing about TF2 is, I can run a server if I need to. But I'm more than happy that I don't need to.

But, I think the delusional thinking amongst server owners is that they can do something about how good their server is. The danger is they make their server less attractive by trying to make it different. There is some room for diversity, but mostly these things are the minority or niche (and if they weren't, they wouldn't be things that made your server different :) )

Plugins that piss with what class you can play or what team you can play on are a good example. They make the server worse. They don't solve the problem. You don't magically get a good game because you forced someone not to play spy. You're betting seeing that 20 people want to play spy and finding a different instance.

But, that's thinking like a player. Thinking like a server owner, you think you have to "do something" because you think "joining another server" is a negative thing.

The worst way to think at all is when you think you can use some kind of admin tools, controls or whatever to control what other people do. You can't manufacture a good server like that.

For the main, what matters about a server - ping, performance, config, is at best going to make your server <= to every other good server. The rest is down to whoever joins and how the collection of 24 people decide to organise themselves and play.

--
Dan

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