The update today was to fix a problem with particle systems appearing as red 
X's in older replays/demos.

It looks like the update is necessary for dedicated servers, too.  We're going 
to release an update soon that will require all dedicated servers to update.  
You might as well go ahead and update now to get the new binaries.  The next 
update we're going to release will only include a new steam.inf file with an 
updated version number.

Sorry for the inconvenience.

-Eric


From: [email protected] 
[mailto:[email protected]] On Behalf Of Lance Waidzunas
Sent: Friday, May 11, 2012 5:44 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional Team Fortress 2 Update Released

Are there any specifics to the replay/demos that this will help fix?  Is this 
related to the recent updates, Eric, or is this related to the issues you were 
previously looking into and requested replays to look at?
On Fri, May 11, 2012 at 7:41 PM, Eric Smith 
<[email protected]<mailto:[email protected]>> wrote:
Yes, we're looking into those issues now.

-Eric


From: 
[email protected]<mailto:[email protected]> 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of Petar Obradovic
Sent: Friday, May 11, 2012 5:32 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional Team Fortress 2 Update Released

I had to apply the optional update to our dedicated servers as weird issues 
started happening ever since the clients received the update. For example, 
different random sounds would play for the players on the server when the spawn 
door would open etc. The issues did not occur when I started a listen server 
from in-game.
On Sat, May 12, 2012 at 1:41 AM, Eric Smith 
<[email protected]<mailto:[email protected]>> wrote:
We've released an optional update to Team Fortress 2. This update does not 
affect dedicated servers, but the shared binaries were updated so you will 
receive an update if you sync.

The note for the update is below.

-Eric

------------------------------

Team Fortress 2
- Fixed older replays/demos not correctly displaying certain particle systems



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to