The problem is, the way it works.

How the models work is it has a skin, and a separate model.  The skin turns
the model green, and parts transparent., and then the game parents
a separate model to the main model.  This isn't possible because of the
mishap a few years ago where servers sold valve's stuff, and then valve
blocked it.

On Sat, Oct 27, 2012 at 7:04 PM, Bjorn Wielens <[email protected]> wrote:

> Try the TF2 ModelManager plugin that's used for playing as robots. it may
> work in combo with what you're doing.
>
> Do let us know if it works.
>
>
> ________________________________
>  From: Daniel Barreiro <[email protected]>
> To: Half-Life dedicated Linux server mailing list <
> [email protected]>
> Sent: Saturday, October 27, 2012 7:45:01 PM
> Subject: Re: [hlds_linux] Optional Team Fortress 2 update released
>
> Thanks Eric.  Can't wait for the lag to be fixed.
>
> On a side note, would it be possible to make it so plugins could force the
> zombie skins?  We're trying to do it for Super Zombie Fortress.  We called
> the attributes with TF2items, and it makes the skin go zombie, but the
> scout_zombie.mdl is not appearing, so we have a green scout with
> transparent body parts.
>
> On Sat, Oct 27, 2012 at 6:42 PM, Eric Smith <[email protected]>
> wrote:
>
> > We're still investigating the lag problems that have been reported.
> >
> > -Eric
> >
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Pieter-bas
> Ronner
> > Sent: Saturday, October 27, 2012 3:41 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Optional Team Fortress 2 update released
> >
> > Eric,
> >
> > We have also some lag problems since the last patch. is this also a bug
> in
> > tf2?
> >
> > 2012/10/28 Eric Smith <[email protected]>
> >
> > > We've released an optional (for dedicated servers) update for Team
> > > Fortress 2. The notes for the update are below.
> > >
> > > -Eric
> > >
> > > ------------------------------
> > >
> > > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > > - Fixed a regression in the Mac's minimum system check
> > >
> > > Team Fortress 2
> > > - Added new audio lines for Merasmus to use when he attacks
> > > - Fixed a Linux dedicated server crash related to Mann vs. Machine mode
> > >
> > >
> > > _______________________________________________
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> > >
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> >
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