The problem is, the way it works.
How the models work is it has a skin, and a separate model. The skin turns the model green, and parts transparent., and then the game parents a separate model to the main model. This isn't possible because of the mishap a few years ago where servers sold valve's stuff, and then valve blocked it. On Sat, Oct 27, 2012 at 7:04 PM, Bjorn Wielens <[email protected]> wrote: > Try the TF2 ModelManager plugin that's used for playing as robots. it may > work in combo with what you're doing. > > Do let us know if it works. > > > ________________________________ > From: Daniel Barreiro <[email protected]> > To: Half-Life dedicated Linux server mailing list < > [email protected]> > Sent: Saturday, October 27, 2012 7:45:01 PM > Subject: Re: [hlds_linux] Optional Team Fortress 2 update released > > Thanks Eric. Can't wait for the lag to be fixed. > > On a side note, would it be possible to make it so plugins could force the > zombie skins? We're trying to do it for Super Zombie Fortress. We called > the attributes with TF2items, and it makes the skin go zombie, but the > scout_zombie.mdl is not appearing, so we have a green scout with > transparent body parts. > > On Sat, Oct 27, 2012 at 6:42 PM, Eric Smith <[email protected]> > wrote: > > > We're still investigating the lag problems that have been reported. > > > > -Eric > > > > > > -----Original Message----- > > From: [email protected] [mailto: > > [email protected]] On Behalf Of Pieter-bas > Ronner > > Sent: Saturday, October 27, 2012 3:41 PM > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] Optional Team Fortress 2 update released > > > > Eric, > > > > We have also some lag problems since the last patch. is this also a bug > in > > tf2? > > > > 2012/10/28 Eric Smith <[email protected]> > > > > > We've released an optional (for dedicated servers) update for Team > > > Fortress 2. The notes for the update are below. > > > > > > -Eric > > > > > > ------------------------------ > > > > > > Source Engine Changes (TF2, DoD:S, HL2:DM) > > > - Fixed a regression in the Mac's minimum system check > > > > > > Team Fortress 2 > > > - Added new audio lines for Merasmus to use when he attacks > > > - Fixed a Linux dedicated server crash related to Mann vs. Machine mode > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

