this one also:

http://www.youtube.com/watch?v=lE_-PO9ZBPU

basically: stand under the platform, and the down movement pushes them under 
the map.



>________________________________
> From: Eric Smith <er...@valvesoftware.com>
>To: Half-Life dedicated Linux server mailing list 
><hlds_linux@list.valvesoftware.com> 
>Sent: Thursday, 28 June 2012, 22:44
>Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released
> 
>Yes, we're working on an update for today. No ETA.
>
>-Eric
>
>
>-----Original Message-----
>From: hlds_linux-boun...@list.valvesoftware.com 
>[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
>Sent: Thursday, June 28, 2012 1:44 PM
>To: Half-Life dedicated Linux server mailing list
>Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released
>
>Will there be a fix tonight for the map sd_doomsday? Engineers can build 
>inside the spawn area glass and get people stuck there with teleports. 
>Also the lift can be triggered to go up while carrying intel and touch 
>the platform & dying at the same time. I can provide more detailed info 
>if needed.
>
>-ics
>
>28.6.2012 23:39, Eric Smith kirjoitti:
>> As far as I know, nothing has changed with mp_idlemaxtime.  Are you thinking 
>> about mp_idledealmethod?
>>
>> -Eric
>>
>>
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com 
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
>> Sent: Thursday, June 28, 2012 11:46 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates Released
>>
>> I noticed recently that mp_idlemaxtime 0 no longer never kicks players
>> but instead kicks them immediately.  Make sure you don't have that
>> set.
>>
>> On Thu, Jun 28, 2012 at 1:49 PM, Daniel G <srcdsl...@googlemail.com> wrote:
>>> Well the latest SM snapshot fixed the constant crashes on mapchange but
>>> players get constantly kicked from the server by console, even with MM & SM
>>> disabled.
>>> Anyone has an Idea what could be the reason?
>>>
>>> 2012/6/28 doc <drga...@gmail.com>
>>>
>>>> Latest snapshot of 1.4 works on Linux, if you're still crashing you need to
>>>> start narrowing down the plugins that might be doing that.
>>>>
>>>> On Wed, Jun 27, 2012 at 9:51 PM, Frank <ad...@gamerscrib.net> wrote:
>>>>
>>>>> Nope... tried both windows and Linux and no go on 1.4.4-hg3514
>>>>>
>>>>> -----Original Message-----
>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Summit
>>>>> Servers LLC
>>>>> Sent: Thursday, June 28, 2012 12:45 AM
>>>>> To: Half-Life dedicated Linux server mailing list
>>>>> Subject: Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM Updates
>>>> Released
>>>>> Just install the latest stable snapshot, it works fine.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
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>>>>
>>> _______________________________________________
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>>> please visit:
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>>
>>
>
>
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>
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