One of my servers is a 26 slot idle server and it's basically full 24/7, maybe dropping to a dozen or so around monday or tuesday, but always full up by around 6PM EST on Wednesday.
I can confidently say the Steam auth ticket drops never stopped at all. All I need to do is look back on my Eluna graphs and I can see exactly where every mass disconnect is because it goes from 3.3-3.6Mbps to zero instantly. The frequency may have dropped, but I still get an average of two a week. On Fri, Jun 29, 2012 at 11:18 PM, Russell Smith <[email protected]>wrote: > Were these added back in as a hidden feature for the pyro update? Just > had 2 servers drop all players simultaneously: > > L 06/29/2012 - 20:05:58: STEAMAUTH: Client xxxx received failure code 6 > L 06/29/2012 - 20:05:58: "xxxx<1333><STEAM_x:x:**xxxxxxxxx><Red>" > disconnected (reason "Client left game (Steam auth ticket has been canceled) > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

