Looks like replay is also disabled if player joins to the server and is last to leave (server goes empty). Replay doesn't return untill map changes.

-ics

21.7.2012 18:03, ics kirjoitti:
I noticed the same thing. It seems that the game flow is disabled when the server is empty so it drops bots off when that is triggered on. Propably a feature from CS:GO matchmaking rules change. It doesn't drop replay if you set that in server.cfg and change level.

-ics

21.7.2012 17:51, Peter Reinhold kirjoitti:
On 21.07.2012 02:35, Fletcher Dunn wrote:

*         Set "tf_mm_servermode 1" to avoid missing out on any
traffic from the beta matchmaking system.

Is it by design that this disables replay? Or at least, the replay bot disconnected when I enabled it, and it doesn't seem to come back on when players join.


/Peter




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