Looks like replay is also disabled if player joins to the server and is
last to leave (server goes empty). Replay doesn't return untill map changes.
-ics
21.7.2012 18:03, ics kirjoitti:
I noticed the same thing. It seems that the game flow is disabled when
the server is empty so it drops bots off when that is triggered on.
Propably a feature from CS:GO matchmaking rules change. It doesn't
drop replay if you set that in server.cfg and change level.
-ics
21.7.2012 17:51, Peter Reinhold kirjoitti:
On 21.07.2012 02:35, Fletcher Dunn wrote:
* Set "tf_mm_servermode 1" to avoid missing out on any
traffic from the beta matchmaking system.
Is it by design that this disables replay? Or at least, the replay
bot disconnected when I enabled it, and it doesn't seem to come back
on when players join.
/Peter
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