I think the system only looks for servers with players already in them if
you search alone. If you're in a party with friends it might be different.

And fletcher said the thing with matching in players on the old system was
unintentional. Hopefully a fix for that is released soon.
On Jul 21, 2012 10:59 AM, "Björn Rohlén" <[email protected]> wrote:

> No, the "mindfucking" comes into play when you realise that on top of that,
> if the server is joined by regular means so it will not be considered empty
> -- the server will be considered full.
>
> -TheG
>
> On Sat, Jul 21, 2012 at 9:05 AM, Claudio Beretta
> <[email protected]>wrote:
>
> > If I'm getting it right, the new system won't put players in empty
> servers
> > but now requires at least 2 players to join an empty server exclusively
> > with the new system, otherwise the server will be considered full.
> > Mindfuck?
> >
> > On Sat, Jul 21, 2012 at 3:35 AM, Fletcher Dunn
> > <[email protected]>wrote:
> >
> > >  ·         Regular joins through through other means can coexist with
> > > joins through quickplay beta, with one significant shortcoming:  If the
> > > first person to join your server joins outside of the new matchmaking
> > > system, the system will treat your server is “full”.  If the first
> person
> > > to join your server comes in through the matchmaking system, your
> server
> > > will accept players from either source.  This shortcoming will be
> > addressed
> > > soon.
> > >
> > > ·         Never get matched into an empty server by yourself.  A server
> > > will always be seeded with at least N players.  (Currently N = 2 since
> > > there will not be many players using the system, but we will increase
> > that
> > > over time.)
> > >
> > >
> > >
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