Fletch wrote in the email that "Currently numeric codes are used, these
will be replaced with human readable codes shortly" :)

On Aug 9, 2012 9:48 AM, "Oskar Levin" <[email protected]> wrote:
>
> Cool, thanks for setting it up!
> It would be good with human readable codes or a definition of what the
codes
> mean, though.
>
> Best regards
> Oskar Levin
> [email protected]
>
> -----Ursprungligt meddelande-----
> Från: [email protected]
> [mailto:[email protected]] För Fletcher Dunn
> Skickat: den 9 augusti 2012 18:33
> Till: Half-Life dedicated Linux server mailing list
> ([email protected]); Half-Life dedicated Win32 server
> mailing list ([email protected]);
> [email protected]
> Ämne: [hlds_linux] New WebAPI: Is my server listed on the master server?
>
> A new WebAPI was made available yesterday that is intended to help server
> admins answer for themselves a frequently-asked question: "Is my server
> listed on the master servers?".  Here's an example:
>
>
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=208.64
> .202.209&format=json
>
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=208.64
> .202.209&format=xml
>
> To avoid the temptation for abuse, the output does not list all server
> fields, but it should provide enough information to help troubleshoot a
> situation where your server is not showing up in the server browser.  Most
> importantly, if you see a "reject" field, the status code indicates why
your
> server was rejected.  The most common reason is being out of date, less
> common is being banned.  (Currently numeric codes are used, these will be
> replaced with human readable codes shortly.)
>
> Please note: This WebAPI is intended for troubleshooting purposes only.
> Automated use of this WebAPI to scrape the server list or make excessively
> frequent checks (more frequent than once every 10 minutes or so) is
> considered abusive.
>
> - Fletch
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