Isn't Garry's mod on the same engine as TF2 and you can host more then 32 people on that with hardly any issues.

On 8/14/2012 3:33 PM, ics wrote:
Things go unstable when there are more than 33 slots. Also there are engine restrictions that cannot be raised just like that. One thing is that entity limit of 2047. When one more is created in-game, crash happens.

-ics




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to