So what is happening is that if players vote on an advanced mission and
change the map later, the new map still uses the .pop file of the
previous mission.
Is this a bug or have I configured something wrong?
I noticed this after I tried to make the mapcycle rotate through all the
different advanced missions, but still have people be able to vote to
play normal missions. But it also happens when I use the original
missioncycle file.
I'm also having trouble trying to get the missions the way I want them.
Basically it should rotate through the advanced missions, but players
should be able to vote for an easy mission. After a mapchange it should
be back to an advanced mission however.
Ideally, people could also vote for the mission they want to play right
away; instead of voting for a mapchange and then a mission.
Is this the right place to ask all this? If not where could people help
me? Seeing as the mode is new Google hasn't returned something that I
could help me with this problem.
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