That's the symptom I see in game as well. On the server htop shows
srcds hogging up an entire core and everyone is frozen in game until it
clears up. Sometimes it goes an hour or two without happening,
sometimes it happens multiple times per map. The Pyromania update was
the start of this issue.
Eric claimed he was forwarding an email around the office to see who
was working on this problem. There was no followup from him after that
though. I hope that doesn't mean the issue is being ignored.
On 20.08.2012 18:35, doc wrote:
I'm always worried when I add a "me too" to these CPU spike threads
because
I'm running off a VPS - and I know that's some magic red flag or
something.
I have been running fine up until around the Pyromania update, now
the
server seems to run fine but we will get a good stutter every few
hours or
so.
(Also xsplit doesn't play nice with hl2.exe after Pyromania)
On Mon, Aug 20, 2012 at 2:42 PM, Russell Smith
<[email protected]>wrote:
I started having CPU spikes with the Pyromania update. Started
several
threads on here about them, and other admins are having similar
issues.
Valve hasn't given word on whether or not they're even looking into
it.
On 20.08.2012 14:23, Paweł Jastrzębski wrote:
Hi,
Anybody experienced insane load spikes on Linux PvP servers
after last update?
Before MvM patch I could host without problem 3x24
servers and have load ~2.0-3.0.
Now when servers are full load 4.0 is a
minimum and it sometimes spike to 10.0.
That is not Sourcemod fault.
Tested servers without it.
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