Wait you can have spectators in MvM? I was under the impression 26 slots
needed to be free for bot generation.

On Tue, Aug 21, 2012 at 11:56 AM, Fletcher Dunn <fletch...@valvesoftware.com
> wrote:

> We made some changes in today's update to make MvM player counts in the
> server browser make as much sense as possible within the current framework.
>
> Here's how it works:
>
> Bots should do not show at all in any client-visible way.  (Although, they
> still show in the "status" output.)
>
> sv_maxvisibleplayers is slammed to 6 + {number of spectators}.
>
> In this scheme, your server appears to have space if a player can join and
> play on the defending team, it appears to be full if this is not the case.
>  The existing server browser framework does not make it straightforward to
> clients connected as spectator from the player count.  This logic was the
> best compromise.
>
> One final note: We discovered a small problem with today's update.  If you
> have replay enabled, the above logic will think replay is a "spectator" and
> your server will show 7 max players.  We'll fix this in an upcoming update.
>
> - Fletch
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to