Wait you can have spectators in MvM? I was under the impression 26 slots needed to be free for bot generation.
On Tue, Aug 21, 2012 at 11:56 AM, Fletcher Dunn <fletch...@valvesoftware.com > wrote: > We made some changes in today's update to make MvM player counts in the > server browser make as much sense as possible within the current framework. > > Here's how it works: > > Bots should do not show at all in any client-visible way. (Although, they > still show in the "status" output.) > > sv_maxvisibleplayers is slammed to 6 + {number of spectators}. > > In this scheme, your server appears to have space if a player can join and > play on the defending team, it appears to be full if this is not the case. > The existing server browser framework does not make it straightforward to > clients connected as spectator from the player count. This logic was the > best compromise. > > One final note: We discovered a small problem with today's update. If you > have replay enabled, the above logic will think replay is a "spectator" and > your server will show 7 max players. We'll fix this in an upcoming update. > > - Fletch > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux