"removing those clientside effects fixed the problem for both me, and everyone else playing on my server, oddly enough."
There's nothing odd about that at all, your TF2 client *is* the server in this instance, so the server has different models than the clients playing with you. The server communicates the fact that the model has been replaced with a 3rd party one to the other players, whos TF2 clients do not have this model. So they get a red X. On Tue, Aug 21, 2012 at 5:56 PM, Christian Briggs <[email protected]>wrote: > It wasn't a Sourcemod plugin or anything like that, if that's what you > mean, just a simple clientside mod in tf/particles to change the muzzle > flash, along with a few other particle effects. Whenever I hosted a listen > server on any MVM map, everyone saw the red X's. Wasn't too fun of a game. > removing those clientside effects fixed the problem for both me, and > everyone else playing on my server, oddly enough. > > > > ________________________________ > From: frog <[email protected]> > To: Half-Life dedicated Linux server mailing list < > [email protected]> > Sent: Tuesday, August 21, 2012 2:48 PM > Subject: Re: [hlds_linux] Red X'es > > How did you remove the muzzle_flash particle effect? With stripper? If so > could you share the config entry for it? > > Tuesday, August 21, 2012, 6:24:00 PM, you wrote: > > > Christian Briggs <[email protected]> > > I was getting this problem since the MVM update came up. any > > shotguns or pistols fired on the mvm maps created a cloud of of X's > > around my character. Any other map was fine. Removing the custom > > particle effect 'muzzle_flash' is what fixed it for me, so if you've > > got any custom particles, you might want to look into them. > > > > > ________________________________ > > From: ics <[email protected]> > > To: Half-Life dedicated Linux server mailing list > > <[email protected]> > > Sent: Tuesday, August 21, 2012 10:18 AM > > Subject: Re: [hlds_linux] Red X'es > > > > Sounds like some missing effect or unsupported (that was previouslu > > supported damage type. Updating map trigger_hurt damage type will fix it. > > > -ics > > ----- Alkuperäinen viesti ----- > >> i see red X'es on saxton servers where hale jumps in the water with > hurt. > >> vsh_aperture map... dont know a sollution for it. But i would say it > >> might be map related. > > >> 2012/8/21 Michael Johansen <[email protected]> > > >> > > >> > Hi > >> > Wondering if Valve knows about this, whenever you shoot a hitscan > >> > weapon (pistol, shotgun etc) in TF2 thousands of red X'es appear, so > >> > far this has only happened on my Surf servers, and the only way to fix > >> > it is to restart the server (changing map does not work). And is there > >> > a way to fix it? I have tried removing all my plugins, unloading > >> > MetaMod and Stripper but no change. > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

